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How to kick A$$ in Warp point combat.
So you got a key warp point you want to go through? But you know it is heavily defended on the other side. What to do? Wouldn't it be nice if you could go through and shoot first? Well that's what I just managed to do. http://forum.shrapnelgames.com/images/icons/icon7.gif For details on how to do this send one dollar to.... http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: How to kick A$$ in Warp point combat.
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Re: How to kick A$$ in Warp point combat.
I'd like to know how you can do it consistantly.
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Re: How to kick A$$ in Warp point combat.
Get there before the enemy. http://forum.shrapnelgames.com/images/icons/icon12.gif Or just benefit from random flukes of SE4 that put ships separated sometimes (especially with multiple empires instead of just 2 in the combat).
Even better is to close that WP down and create a new one to bypass those defenses. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: How to kick A$$ in Warp point combat.
Damn. now this would be a lot more impressive if I could recreate it in a test.
I thought the trick was to give my fleet 'attack' orders instead of 'warp' orders to get to the other side. Since I had a scout on the other side of the warp I did this and my ships attacked first. They enemy fleet was just sitting there so it's not like they moved into the warp point after I did. Edit. And we did start right next each other. [ November 18, 2003, 00:15: Message edited by: DavidG ] |
Re: How to kick A$$ in Warp point combat.
Just one more of these randomly striking battle-deciding bugs, I guess. Like strategies that keep being ignored sometimes. A pity that SEIV is not being patched any more, but I do hope for SEV and a better basic design, without dropping a lot of good features, i.e. a better upgrade than from SEIII to SEIV.
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Re: How to kick A$$ in Warp point combat.
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Re: How to kick A$$ in Warp point combat.
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[ November 18, 2003, 05:49: Message edited by: Imperator Fyron ] |
Re: How to kick A$$ in Warp point combat.
its all a very complicated model of morale effects and the chaos of battle. sometimes those guys warping through will catch the defender off guard. sometimes crews will fail to perfectly execute their orders, and will not follow the correct strategies. why do you insist that its a bug, when its actually one of the most realistic models of space combat available?
okay, your right. its a bug. but if they SPUN it differently in the manual and press material, it would be a FEATURE. |
Re: How to kick A$$ in Warp point combat.
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