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OA vs Shields
Dont wanna hijack the thread... about OA vs Shields issue, the main point is that there is a Shield Depleter and Shield Distruptor, when there is no such thing to counter armor. Besides, shields take up supplies to regenerate - armor only takes up repair, and thats not a problem in a solid fleet.
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Re: OA vs Shields
shard cannon ? engine killers ?
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Re: OA vs Shields
shard cannons hurt. engine killes... get some shields, whoever goes in with OA only? ^_^
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Re: OA vs Shields
The point is that you don't get a chance for the regeneration to occur in most situations...
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Re: OA vs Shields
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OA III: 5 hp/kT PSG V: 10.375 hp/kT (don't forget the structure of the comp itself) Twice as much raw defensive strength. Shield Disruptors are at best equal in strength to Shield Depleters (they both take out roughly the same amount of shield points, and Shield Regenerators are a joke for most uses). |
Re: OA vs Shields
except in some mods, shield regenerators are a total joke. pre-regeneration helped alot for OA, but i believe that it has been patched out.
here are the advantages that i see for each option: advantages to org. armor: effective against mines, effective for ramming (ramming sats can be ALOT easier than shooting them down), self repairing, can potentially allow you to build ships in half the time, doubling both your hitpoints AND firepower, invulnerable to shield killing weapons, less effected by TDB. advantages to shields: twice as many hit points, protects against engine killers, protects against boarding parties, protects against shard cannons, no need for repairs if shields are not breached |
Re: OA vs Shields
Keep in mind you still have to be able to pay for and support those ships... http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: OA vs Shields
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Re: OA vs Shields
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If you use TDB against PSG V component's actual hit points are 375/4+40=134 -> 134/40=3.3 hp/kT which is less than OA III's 5 hp/kT. You can get same kind of result, though not so good, by using SD and a normal weapon. |
Re: OA vs Shields
Except that the shields are actually still stronger than OA with a SD... http://forum.shrapnelgames.com/images/icons/icon12.gif Now if you can guarantee that 2 SD will always hit...
Also, TDB is a racial weapon, so not a good solution. The cost of shields is not that significant in the long run. [ December 26, 2003, 07:59: Message edited by: Imperator Fyron ] |
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