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-   -   Got a possibly noobish question (http://forum.shrapnelgames.com/showthread.php?t=10994)

Starhawk December 28th, 2003 02:12 AM

Got a possibly noobish question
 
Okay in the game i am playing I have had one of my star systems cut off from the warp points that led to the rest of my empire.

I have 49 million citizens and several important research facilities on the only world in said system and was wondering if there is any way to send a releif ship to help them.

How do I move to that system?
And if I can get to that system how do I keep my ship supplied enough to make it?

Fyron December 28th, 2003 02:34 AM

Re: Got a possibly noobish question
 
Your ships can not exist outside of a system. There is no FTL travel, or travel between systems without using warp points. You can research Stellar Manipulation, which will give you Gravitational Quantum Resonators IIRC that will allow you to build new WPs (starting at SM 3).

Parasite December 28th, 2003 08:00 AM

Re: Got a possibly noobish question
 
In such a case, and if he had a Space Port, would the research still be received by his empire? Even if there is no warp path? I know you will lose comunications with anyone if there are no warp paths to them.

Fyron December 28th, 2003 08:02 AM

Re: Got a possibly noobish question
 
Yes. Spaceports are magical and can cross any barriers. http://forum.shrapnelgames.com/images/icons/icon12.gif

Taera December 28th, 2003 08:04 AM

Re: Got a possibly noobish question
 
which of course makes total sense
http://forum.shrapnelgames.com/image...s/rolleyes.gif

Fyron December 28th, 2003 08:06 AM

Re: Got a possibly noobish question
 
Would you rather have to manage the stores of every resource on every planet? Seems rather impractical with 100s, nay 1000s of planets... http://forum.shrapnelgames.com/images/icons/icon12.gif And then think of the AI trying to handle that... http://forum.shrapnelgames.com/images/icons/shock.gif

[ December 28, 2003, 06:07: Message edited by: Imperator Fyron ]

Will December 28th, 2003 09:35 AM

Re: Got a possibly noobish question
 
Quote:

Originally posted by Taera:
which of course makes total sense
http://forum.shrapnelgames.com/image...s/rolleyes.gif

<font size="2" face="sans-serif, arial, verdana">So does the instantaneous communication to anywhere on the quadrant map, the magical absence of gravitational effect, and the complete lack of inertia http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

Atrocities December 28th, 2003 09:46 AM

Re: Got a possibly noobish question
 
Interesting.

Fyron December 28th, 2003 10:14 AM

Re: Got a possibly noobish question
 
Note that this is a game, not a simulation. http://forum.shrapnelgames.com/images/icons/icon12.gif

Loser December 28th, 2003 03:36 PM

Re: Got a possibly noobish question
 
Gravity had inertia can be represented by regarding the two dimensional grid as though it is not a flat Version of three-space but rather that the two axis represent different values of velocity. Thus a planet's sector is not a bound area of three-space, but instead is the orbit of that planet.

Note that a one-sector asteriod field is not called field, but a belt. Now the matter of 'thrust' makes some more sense, as constant thrust is required to move from one speed and direction to another. Still this is someone lacking without QNP.

And, as Fyron says, it is a game and not a simulation.

As for the Spaceports, I have figured that there is some innumerable host of tiny merchanct vehicles that can go anywhere, and carry that portion of your production that is not represented in storage.

The instantaneous transfer of this production, and of communication, is a whole different matter.

[ December 28, 2003, 13:37: Message edited by: Loser ]


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