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A couple of modding questions
I've got a couple of questions about modding.
1. Is it possible to add different planet types other than rock, ice, or gas? 2. In the same vein, is it possible to add types of planet other than the given methane, oxygen, none, etc? 3. What's the maximum amount that the planet value percentages for minerals, orgs, and rads can be. From what I've seen in the stock game, the max for planets is 150%, and asteroids is 300%. I think that can be modified, but how high can I go? If anyone can help with these, please do. Thanks in advance. Renegade 13 [ January 02, 2004, 23:03: Message edited by: Renegade 13 ] |
Re: A couple of modding questions
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Re: A couple of modding questions
By using value improvement plants, a planet's value can be increased up to 250% mineral, 250% organic, and 250% radioactive. A planet created from an asteroid field can have up to 300% if the original asteroids had that sort of value.
In settings.txt, you can change the lines Maximum Planet Percent Value := 250 Asteroids Value High Percent := 300 |
Re: A couple of modding questions
I think the question is, how high can the percentages go. I am not sure what the answer is, but typically either 255 or about 65,000 are the limits, being the values you can represent with either one byte or maxint. you can go higher with longint, but i really doubt it would be used. it can also be some other arbitrary value, but there is not really any point to doing it that way.
so since asteroids can be 300 by default, its obviously not 255. i would guess you can mod values up to maxint, or maximum integer value, or about 65,000. |
Re: A couple of modding questions
you know, one of the things i've been doing is looking for ways to make game's rediculusly fast, like increasing pop growth. now, if all miner's had a 1% increase built in...
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Re: A couple of modding questions
That would be handy for filling up those sphere worlds. Just build a couple dozen mining facilities in the beginning.
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Re: A couple of modding questions
it's not cummulative in gold? it was cummulative in classic.
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Uh, BTW, there is no ability to change population on a specific planet, all are system-wide. [ January 03, 2004, 03:27: Message edited by: oleg ] |
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