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-   -   #SE4 Guest Speaker Topics (http://forum.shrapnelgames.com/showthread.php?t=11132)

Captain Kwok January 17th, 2004 08:07 AM

#SE4 Guest Speaker Topics
 
Greetings!

There has been some discussion on resurrecting the former #SE4 IRC "Guest Speaker" chat on a weekly basis.

It's been suggested that two weekly sessions (not necessarily the same guest/topic) be held, one suited for the North American timezones and the other for European timezones.

However, before making further plans, what kinds of Space Empires topics do you think would be of interest to you?

[ January 17, 2004, 06:08: Message edited by: Captain Kwok ]

David E. Gervais January 17th, 2004 12:00 PM

Re: #SE4 Guest Speaker Topics
 
What? No "Tools of the trade" discussion? (You know those nifty programs that save you 1000's of hours of modding time.)

Speaking of tools of the trade, did you model makers out there know that TrueSpace 3.2 is now FREE. Just go to this link..

http://forms.caligari.com/forms/tS32_free.html

fill in the forum and download the file (22meg file)

It makes DOGA look like MSPaint. They have even decided to make the manual available for purchase (14$ AFAIR)

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

Captain Kwok January 17th, 2004 03:08 PM

Re: #SE4 Guest Speaker Topics
 
Woops, oversight on my part. If there are any topics not listed that you'd like to see - please post in this thread!

Ed Kolis January 17th, 2004 11:07 PM

Re: #SE4 Guest Speaker Topics
 
A free modeller that REQUIRES DirectX? http://forum.shrapnelgames.com/images/icons/shock.gif Wow, this will be perfect for Starfury! http://forum.shrapnelgames.com/images/icons/icon6.gif

edit: found a download at CNET

edit: what the heck is space empires "lobbying"? bugging Aaron to add stuff? http://forum.shrapnelgames.com/images/icons/tongue.gif

[ January 17, 2004, 21:12: Message edited by: Ed Kolis ]

Captain Kwok January 18th, 2004 04:54 AM

Re: #SE4 Guest Speaker Topics
 
Quote:

Originally posted by Ed Kolis:
what the heck is space empires "lobbying"? bugging Aaron to add stuff?
<font size="2" face="sans-serif, arial, verdana">Exactly.

tesco samoa January 18th, 2004 09:10 PM

Re: #SE4 Guest Speaker Topics
 
kwok the reason why the first one died out was that after 6 of them no one was really interested any more.... And there are only so many topics to do.

I think that perhaps once a month session would be good. And do it at a time that is good from europe and pacific...

So that way you catch the europeans before bed and the cali people when they just get home...

Fyron January 18th, 2004 09:23 PM

Re: #SE4 Guest Speaker Topics
 
Exactly...

TerranC January 18th, 2004 09:37 PM

Re: #SE4 Guest Speaker Topics
 
What's the difference between SE4 ship design and se4 ship set design?

Perhaps a typo on your part?

Fyron January 18th, 2004 10:21 PM

Re: #SE4 Guest Speaker Topics
 
Ship set design is designing ship sets. Graphics. Ship design is designing ships in-game. Components and such on the ships.


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