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Re: Mine Sweeping Bug???
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Shall I report this to MM? I still have the turn files, and the .plr file. Quote:
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Re: Mine Sweeping Bug???
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Geoschmo |
Re: Mine Sweeping Bug???
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The mail got quite big, 4.5 MB. I hope it will make it through, otherwise send me an email or PM, then I'll split it. |
Re: Mine Sweeping Bug???
http://forum.shrapnelgames.com/images/icons/shock.gif Uh, no that won't do at all. Wow, did you zip it up? Just send me an email with the pertinent info and I'll get the turn files from PBW. Let me know which empire, what your empire password is, and which fleet in what system, etc.
Geoschmo |
Re: Mine Sweeping Bug???
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Re: Mine Sweeping Bug???
@geoschmo: Ok, done.
@Roanon: Quote:
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Re: Mine Sweeping Bug???
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Re: Mine Sweeping Bug???
Shift clicking does not reduce the speed of stacked fleets. It may reduce the speed for their destination, but they still arrive on different days.
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Re: Mine Sweeping Bug???
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The next time all fleets will have the same max speed, or I'll make a huge one, not splitting the ships into several fleets. Will have some impact on the formation... [ January 20, 2004, 17:48: Message edited by: Vezzra ] |
Re: Mine Sweeping Bug???
Its good to see these issues are being worked out
Any suggested changes or improvement to the aspects of mines would be good perhaps dummy mines (ones that cant move) and perhaps ones with limited engines that can move but require resupplying to keep them in that state - (could revert to inert dummy mines if run out of supplies) Just some ideas for SEIV improvements - would like to see new game features added with each new patch though. |
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