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Game mechanic question
Sorry, just a few more questions as I try to re-figure this game. Questions revolve around colonies and planets.
Green stars (as opposed to red ones) mean that the planet is a breathable atmosphere, right? Which means that I don't need a domed colony. What are the benefits of this? |
Re: Game mechanic question
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Re: Game mechanic question
It is exactly 5. A domed colony has 1/5 the space for everything: facilities, pop and cargo.
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Ok, the benefits of facility space are obvious, but what does population do? I'm constantly transporting people from planet to planet, but now I'm wondering why.
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more population means you can build things faster.
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If you also have "Advanced Storage Techniques", then the the tiny to large planets will have 6x the facility space when breathable.
(Due to rounding effects) |
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At 100 M, 500 M, and each billion, you get a cumulative +10% increase in both resource production and space yard rates.
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Population gives you bonuses in both construction and production (resources, research and intel).
100 M 5% bonus 500 M 10% 1 B 20% 2 B 30% etc. I forget what the top end is, 7 or 8 billion nearly doubling what a typical new colony can produce. |
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And population helps with your score too!
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Re: Game mechanic question
Yay for population!
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