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Drop troops on planet
Hi
Can I drop troop on planet from 2 or more ships simultaneously? Thanks Vasiliy |
Re: Drop troops on planet
No, each time a ship drops ground combat will begin.
If you are looking to invade a Proportions Homeworld you will need more troops on bigger ships. [ January 26, 2004, 21:01: Message edited by: Loser ] |
Re: Drop troops on planet
In Proportions and some other mods, at least ground combat probably won't wipe out all the attackers of a strong "beachhead force" before the later transports can drop troops.
In unmodded, one round of ground combat usually wipes out one side or the other, but the attacker can usually fit more troops on one transport than the defender will have room for on their planet http://forum.shrapnelgames.com/image...s/rolleyes.gif , if they even have any serious ground defense, which tends to be rare in unmodded. PvK |
Re: Drop troops on planet
Mostly because people either accept the take-over as a risk they have to take, or haven't adjusted to the damage to cargo changes in later patches (before bombardment would almost always kill the troops; now it doesn't)
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Re: Drop troops on planet
if their in a fleet then yes
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Re: Drop troops on planet
If you play mods like P&N and Adamant, ground combat Lasts for 1 or 2 rounds, so beachhead forces rarely get slaughtered in the first combat unless they are really small. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Drop troops on planet
Id like to have weapons platforms that can house troops or space stations / battle stations etc in planetary orbit that can house troops and in the case of an invasion can fly those trooops down to planet to help raise the planet side troop defensive numbers.
Some ideas to throw around. OR planet bound mines that can wipe out some troops in the case of a invasion. |
Re: Drop troops on planet
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I am awfully certain of this, based on recent attempt to take the Rage Homeworld in a solo game. |
Re: Drop troops on planet
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EDIT: For an implementation to your planetary mines, I'd like to see an ability for facilities and/or weapons platforms that boosts (or could be modded to reduce) planetary troop defence. Maybe even a system-wide Version of the same. This would give modders another interesting toy to play with, and allow "fortress" facilities/ platforms. One other thing about dropping troops that irritates me is that if you have multiple troop transports in strategic combat, the first one will drop troops, but then all the others will hang about and wait for the invasion to fail or the combat to end before offloading. This really is annoying... [ January 27, 2004, 13:24: Message edited by: dogscoff ] |
Re: Drop troops on planet
Once it took 4 or 5 turns to conquer one homeworld and it was unmodded game (except the map). I didin't drop any reinforcements so the troop numbers/strength must have been quite equal.
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