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-   -   Mod Q: Entry X Planet Per Item (http://forum.shrapnelgames.com/showthread.php?t=1124)

Jubala December 11th, 2000 03:34 AM

Mod Q: Entry X Planet Per Item
 
Well, I'm confused. Just exactly does this work? The Default_AI_Construction_Vehicle.txt file says the following:


Entry X Planet Per Item:
Number of planets per each item in 10ths.
(20 = 2.0: We want 1 item for every 2 planets we have.)

and

3. First item in the queue is selected, and evaluated. We construct if: a. There are less than X planets per each item, (if there are 13 planets and we already have 4 ships of this design type, and the Planet Per Item value = 3, then we buy another one). If PPI < (Num Planets / Num Ships of Type), construct.

Does all this mean that if I want the AI to build one item per planet it has I should set Entry X Planet Per Item to 10? 10 items/planet set it to 100?

Talenn December 11th, 2000 07:23 AM

Re: Mod Q: Entry X Planet Per Item
 
Yes, these items do seem somewhat contradictory to me. I havent been able to get a definitive answer to it yet in my modding.

I'll keep working on it though and if I find out, I'll let you know...please reciprocate if you get an answer.

Thanx,
Talenn

Jubala December 12th, 2000 02:07 AM

Re: Mod Q: Entry X Planet Per Item
 
If I figure it out I will let you know.

Jubala January 6th, 2001 11:22 PM

Re: Mod Q: Entry X Planet Per Item
 
Well, I still haven't figured it out. Anyone else?

Daynarr January 7th, 2001 05:52 AM

Re: Mod Q: Entry X Planet Per Item
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Does all this mean that if I want the AI to build one item per planet it has I should set Entry X Planet Per Item to 10? 10 items/planet set it to 100?<HR></BLOCKQUOTE>

PPI=10, its one item per planet.
PPI=100, its one item pet 10 planets
PPI=1, its ten items per planet

[This message has been edited by Daynarr (edited 07 January 2001).]

Jubala January 7th, 2001 06:32 PM

Re: Mod Q: Entry X Planet Per Item
 
Thanks Daynarr. Do you know if it's possible to go below PPI=1? 10 items per planet aint much if we're talking mines, sats or fighters.

Blue Lord January 7th, 2001 09:29 PM

Re: Mod Q: Entry X Planet Per Item
 
0,1

Baron Munchausen January 7th, 2001 09:46 PM

Re: Mod Q: Entry X Planet Per Item
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Blue Lord:
0,1<HR></BLOCKQUOTE>

You could be a bit more verbose, you know. I looked at that about 5 times before it hit me that you might be saying that it takes decimals? I'll have to try this. 100 items per planet would be really nice for mines and fighters. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Jubala January 8th, 2001 06:35 AM

Re: Mod Q: Entry X Planet Per Item
 
So what does 0 mean? As many as possible or none?

Daynarr January 8th, 2001 07:38 AM

Re: Mod Q: Entry X Planet Per Item
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Jubala:
So what does 0 mean? As many as possible or none?<HR></BLOCKQUOTE>

None.
Btw, if you want AI to build hundreds of units, use the second line:

Entry 1 Must Have At Least := 100

It is better, because if you make hundreds of units per planet it will get VERY crowded (and will produce lots of range check errors) in large galaxies where empires have hundreds of planets.


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