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The Battle of the Baltics
After a difficult (slow at first) game against the USA (and unfortunate ending) we were declared victorious... But we want more! Any country willing to take the challenge for a team vs team game? Chicken?
One at a time, please http://forum.shrapnelgames.com/images/icons/icon10.gif [ March 02, 2004, 10:30: Message edited by: Pablo ] |
Re: The Battle of the Baltics
I could be in the Finnish team if we get enough players (I will ask my friends). You know, our name comes from the fact that we always finish the arguments... or everything for that matter http://forum.shrapnelgames.com/images/icons/icon12.gif
[ February 04, 2004, 09:38: Message edited by: Karibu ] |
Re: The Battle of the Baltics
Nice to hear a voice for a challenge! Just make sure that your friends are 'finnish' too and will not leave the game in the middle without a replacement. Get the players (5-6) here if possible and we will discuss the details.
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Re: The Battle of the Baltics
This sounds cool, lets see if we get enough Finnish players. I can't promise for others but I won't drop out of the game.
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Re: The Battle of the Baltics
Suggested conditions as in the game against the USA:
---------------------------- Game name: LT vs FIN Max Players: 14 (7/7) 10 (5/5) Turn duration: 72 hours Turn automation: Timed turns only SE4 Version: Stock v1.84 (Gold Patch 3) Starting resources: 20000 Starting planets: 3 Home planet value: Good Score display: Allied Technology level: Low Racial points: 3000 Quadrant type: Custom design Quadrant size: Large Event frequency: None Event severity: N/A Technology cost: Medium Victory conditions: Last Alliance Standing Maximum units: 5000 Maximum ships: 5000 Computer players: None Computer difficulty: N/A Computer player bonus: N/A Neutral empires: None Other game settings: - Intelligence - YES - Players can colonize all planet types - Gifts\Tributes - YES - Technology Gifts\Tributes\Trades - YES - Ruins - YES ---------------------------- Rules agreed by LT team. FIN is everything fine for you? Edit: Asmala, it will be the pleasure to meet you again http://forum.shrapnelgames.com/images/icons/icon6.gif [ February 04, 2004, 11:03: Message edited by: Pablo ] |
Re: The Battle of the Baltics
Stats are fine with me. I asked couple of my friends to join. I will tell here when I receive their answer. Asmala, do you have any finnish friends to join in this game?
Pablo, how the player location is made? Totally random, so the team members would be scattered around in the galaxy or are you able to make them group in one part of the universe? Also I am able to start the game earliest at march 1st, because I am travelling the Last week of february and unable to be Online during that time. Lastly, I would like to know who are our future enemies (do they hang in this board?) http://forum.shrapnelgames.com/images/icons/icon6.gif |
Re: The Battle of the Baltics
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About game settings, I'm not sure if ruins are good. In team game they aren't so important but they can still unbalance the game. And I really suggest banning religious trait. |
Re: The Battle of the Baltics
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Re: The Battle of the Baltics
Asmala, I do not think that ruins may so much overpower the game to be Banned when they add some unpredictability.
About the talisman - we are for letting it in. If you're afraid of it - use it http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: The Battle of the Baltics
I'm not afraid of it (because I can take it too http://forum.shrapnelgames.com/images/icons/icon7.gif ) but I've played one 3vs3 team game before and in that game both teams had two talisman players and one support player. IMO it makes the game less interesting. I'm curious how many talisman players there were in Lithuania vs USA game?
The other thing we should consider is ancient trait. It is absolutely sure both teams will have one ancient player and that would make exploring useless, thus removing one game aspect. And what about colony/atmosphere types. Should a team pick one colony type so others must be researched or no limits. |
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