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NGC3 Game over
GAME OVER!
The Kilrah and the Nyxian has achieved a shared victory by partnership, the Kilrah has more than 300% of the second players score. And so the game quits, there is no possibility to continue. Glory to the winners! I've set up a Last turnfile on my server with open passwords so that all can view the others empires. The open turn is at the adress: http://ruatha.homelinux.org/ngc3.zip and the passwords are: Player:Password 1 - Sweden :262363 2 - Katamaran Service :265227 3 - Thermolian :888956 4 - Dravens :334372 5 - Zax :606160 6 - The Nyxian Chaos :235691 7 - Rorg Empire :673418 8 - Narrewian :354381 9 - Space Wolves :583971 10 - Vorlon :883533 11 - TRANDOSIAN :789635 12 - Free Democratic Socialist Republic of Bhrzvfbk :331326 13 - Alteri Unity :776711 14 - Frost Collective :262317 15 - Nerther'norS Empire :373185 16 - Kilrah :602984 17 - Runeworld :377680 18 - Argon Confederation :858262 19 - Xorlian :201379 20 - The Peoples' Empire :747264 It was fun playing with you all. Those who aren't playing in NGC4 I'd recommend to check out AlarikF's planned 20 player huge universe game at the shrapnel forum at adress: http://www.shrapnelgames.com/cgi-bin...;f=23;t=010973 Se ya all in the future, and I hope you had a good time. Ruatha. [ February 17, 2004, 13:36: Message edited by: Ruatha ] |
Re: NGC3 Game over
Darned, a couple of turns more and an alliance of 10 empires would have fallen on the Kilrah in an organized attack.
But it would propably had been in vain! |
Re: NGC3 Game over
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On the other hand, Roanon was producing 30 *baseships* and 40 battleships *per turn*! According to your words, it would have taken at least 3 more turns until the first strikes, maybe more (3-8 turns you said IIRC). Let's assume 5 turns, that would have been 150 baseships and 200 battleships, in addition to his already immense armada. Not to count my own fleet, and of course several hundred talisman-equipped battlecruisers and battleships of Nyxian. Well, you're probably right. Chances for the Alliance of Free Worlds would have been slim anyway... http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: NGC3 Game over
I hate those score wins. Game ends just when things are getting interesting. The best victory condition I've seen is in Fyron's Adamant game: When it seems right to end the game.
Btw, is there the score win option in NGC4? |
Re: NGC3 Game over
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The win condition in NGC4 is only "When all agree upon a winner (Or team of two as winners)" (All players left agree!) |
Re: NGC3 Game over
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Yep, that's the best way. |
Re: NGC3 Game over
I learned my lesson with score victories. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: NGC3 Game over
Damn, and I just sent out the first blatent bull$hit red faced lie, diplomatic message.
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Re: NGC3 Game over
To whomever took over my Trandosian empire in NGC3, how did you fair in the game? I started out with a couple of good ruin planets and no close enemies, but with None atmosphere, I had somewhat bad luck in the beginning with not too many planets to colonize. Unfortunately, I was forced to bail out (due to real life time constraints) somewhere around turn 80 just as my neighbors were starting to poke at me to test the borders. I'd really like any feedback on how well or how terrible you thought my empire setup and initial expansion was.
[edit: grammar] Slick. [ February 18, 2004, 02:59: Message edited by: Slick ] |
Re: NGC3 Game over
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Download andd check it out (se post one in this thread). |
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