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OT - Couple of racing game demo\'s i made.
different concept than most racing games, though. the faster you go, the more score you get. there are no other cars or jets.
so, what's the problem? hazard's! have fun. http://forum.shrapnelgames.com/images/icons/icon10.gif remember, there only demo's. if you have comments, feel free to. if your a shrapnel employee and want to publish the games, PM me. if your a shrapnel employee and want me to remove this, PM me. i don't think they'll complain. http://forum.shrapnelgames.com/images/icons/shock.gif other people have posted threads like this. there on my webpage, which i just set up today. which is kinda obvious. http://www3.telus.net/funnybnz/test.html |
Re: OT - Couple of racing game demo\'s i made.
fun!
just need a cool moddel for the hovercraft I couldent get the jet racer to work could not find path at line 11.... |
Re: OT - Couple of racing game demo\'s i made.
few questions, if you want to answer: what did you think of the hazard's/bonus/instant lose? to many? to few? is the time limit to short? what cars did you try?
ok, fix is uploaded. ah, the perils of using a fixed path or two if your going to distribute. it now has a config file. replace the first line with the path of the directory it's in, the second with the path of the music directory. and, because my 10MB maximum can handle it, you get one music track. add in more, and it should randomly choose tracks. oh, and dodge left or right if you hear a weird noise. http://forum.shrapnelgames.com/images/icons/icon10.gif [ February 18, 2004, 08:23: Message edited by: narf poit chez BOOM ] |
Re: OT - Couple of racing game demo\'s i made.
bump, just in case he missed it.
and of course, would you pay for them and how much if i finished them? [ February 18, 2004, 08:43: Message edited by: narf poit chez BOOM ] |
Re: OT - Couple of racing game demo\'s i made.
Hi Narf,
Was this game compiled with the full Version of DarkBasic? I tried the demo awhile back and it was fun, but I hated the fact that even the simplest program (ie 10-15 lines of code to display text) compiled into a 5 meg executable. Not very efficient. I wrote an e-mail to them asking if the 'full Version' was capable to compile smaller executables and never got a reply. This was the only thing that prevented me from making the purchase. If your program is an example, then I guess it stuffs everything and the kitchen sink into the executable regardless. (I was kind of hoping that they only did that 'overstuffed exe' thing for the demo.) Oh well, to bad, so sad. Cheers. http://forum.shrapnelgames.com/images/icons/icon10.gif P.S. not a bad demo, but has quite a ways to go before it is of commercial value. (just my opinion.) The concept does have potential though. Keep up the fun work. |
Re: OT - Couple of racing game demo\'s i made.
there up to 'darkbasicpro'. as far as i know, it only compiles your program into the .exe.
try the demo. the program does have some limitations, which i won't get into here, except to say that the rotate command is messed up. i know it's not saleable, what i'm wondering is if it could be saleable with an interface and pretty backgrounds and stuff. doesn't sound like to many people are interested, though. Uploading. [ February 18, 2004, 22:28: Message edited by: narf poit chez BOOM ] |
Re: OT - Couple of racing game demo\'s i made.
ok, uploaded a fix. Collision should now work right in Jet Racer, hills are now textured according to size and you get a score and distance report when the game is over and the option to retry.
and i made a short readme for JR and Speed Racer. |
Re: OT - Couple of racing game demo\'s i made.
Ok, you need to not have the game screen blank when you die. As it is most of the time I have no idea what happened.
The viewpoint for jet racer is pretty bad, too. |
Re: OT - Couple of racing game demo\'s i made.
Quote:
i've tried different camera positions and the best thing i can think of is make the viewpoint changeable. maybe a right-click action? anyway, my brother wants the comp and i've had it for a while, so... |
Re: OT - Couple of racing game demo\'s i made.
the screen only blanks for a quarter second now, for dramatic effect. after that, the screen rotates around where the game ended so you get a 360 view of whatever went wrong. there's also a cockpit view(F1), and the chase view, which now goes much closer(F2). you can also use the wasd keys as well as the arrow keys and right-clicking, holding and moving the mouse rotates the view in chase camera mode. and an updated readme.
on the downside, i stuck a time limit in there. 6 Posts from me, 3 Posts from other people...i know it's just a tech demo, but should i be concluding 1) that they suck, 2) very few people here play racing games or 3) everybody goes mute when they see my amazing tech demo's? http://forum.shrapnelgames.com/images/icons/icon10.gif [ February 19, 2004, 05:12: Message edited by: narf poit chez BOOM ] |
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