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-   -   SE MAP PROGRAM ERRORS (http://forum.shrapnelgames.com/showthread.php?t=11408)

geoschmo February 22nd, 2004 03:22 PM

Re: SE MAP PROGRAM ERRORS
 
That's interesting. I know you can intentionally put systems over top of each other if you want and it doesn't cause errors. I had thought to make some interesting maps with that "feature" some day, but it's soo difficult to make anything by hand in the editor I never got around to it.

tesco samoa February 23rd, 2004 02:21 AM

SE MAP PROGRAM ERRORS
 
Ok... I think I understand now what causes the errors.

So I will pass this on.


If you currently have a map open and wish to load a new map or radomly generate a map without the program crashing clear the system window.

I think that the program keeps this window in memory. And if by chance the new map has a system in the same location as the one highlighted it tries to generate it in the system window. And since there is a system there it crashes.

I believe the solution would be for the program to clean that window out on loading a map or creating a new one.


what i do is i click on an empty space in one of the cornors to make sure.

thats all


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