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-   -   Sector damage (http://forum.shrapnelgames.com/showthread.php?t=11505)

Ruatha March 3rd, 2004 06:36 PM

Sector damage
 
Sector - Damage
Value1 = Amount of damage per turn to all objects in sector.
Value2 =



How much is reasonable, how much damage is 1?
I've seen a auto generated storm that has 200 as value 1. is that much or little?
Does the second value mean anyting?
In abilities.txt it says nothing but auto-generated maps has a value of 1.

Fyron March 3rd, 2004 06:55 PM

Re: Sector damage
 
It depends on the mod. How many hit points are you expecting ships to have? In stock, 200 damage can be a lot. But in mods with leaky armor (and lots of it), 200 might not be very much at all. Value 2 does nothing. Have you checked out the Abilities chapter of SEIV Modding 101? It includes extra info on the abilities where it is needed.

DarkAngel March 3rd, 2004 06:57 PM

Re: Sector damage
 
The SEIV modding tutorial link is giving a "page cannot be displayed" error

Fyron March 3rd, 2004 09:03 PM

Re: Sector damage
 
That means that the subdomain is not propagated to your local DNS server. http://forum.shrapnelgames.com/images/icons/icon9.gif Just move the "se4modding" part after ".net", wiht appropriate /'s. Like this:

SEIV Modding 101 Alternate Link


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