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Sector damage
Sector - Damage
Value1 = Amount of damage per turn to all objects in sector. Value2 = How much is reasonable, how much damage is 1? I've seen a auto generated storm that has 200 as value 1. is that much or little? Does the second value mean anyting? In abilities.txt it says nothing but auto-generated maps has a value of 1. |
Re: Sector damage
It depends on the mod. How many hit points are you expecting ships to have? In stock, 200 damage can be a lot. But in mods with leaky armor (and lots of it), 200 might not be very much at all. Value 2 does nothing. Have you checked out the Abilities chapter of SEIV Modding 101? It includes extra info on the abilities where it is needed.
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Re: Sector damage
The SEIV modding tutorial link is giving a "page cannot be displayed" error
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Re: Sector damage
That means that the subdomain is not propagated to your local DNS server. http://forum.shrapnelgames.com/images/icons/icon9.gif Just move the "se4modding" part after ".net", wiht appropriate /'s. Like this:
SEIV Modding 101 Alternate Link |
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