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-   -   How does resources work + (http://forum.shrapnelgames.com/showthread.php?t=11532)

lithiumxsl March 5th, 2004 11:08 PM

How does resources work +
 
I know what the resources are in the game but dont grasp the percentage on the planet and at what rate I gather. I looked for past post on this coudnt find.

Plus does anyone know of a way to dump the tiny planets. I am also wanting more Planets in systems anyone Know the file to work on to make this happen. and How to..?

Ed Kolis March 5th, 2004 11:23 PM

Re: How does resources work +
 
OK, suppose you have a basic Mineral Miner I that mines at a rate of 800 minerals per turn. That's really only the rate you'd get on a 100% mineral planet, though - to get the real production rate, you have to multiply the miner's rating by the planet value (and a few other modifiers). So on a 150% planet (the maximum you can normally find) your 800-mineral miner would produce 1200 minerals... but on a 5% planet, it would only produce a puny 40 minerals. The same goes for organics farms and radioactives extractors, except they use the organics and radioactives values respectively.

If you want to know about the other modifiers, basically, you also get a bonus if your population is happy or jubilant, a penalty if they are angry or unhappy, no resources at all if they are rioting, various bonuses for different amounts of population on the planet, and special modifiers from facilities and racial traits.

Does that help? http://forum.shrapnelgames.com/images/icons/icon7.gif

dogscoff March 5th, 2004 11:39 PM

Re: How does resources work +
 
about the dumping of planets: Try Imperator Fyron's Quadrant mod- it adds all kinds of new and interesting map types, and makes moons a lot more interesting.

To ge tthe mod just find any post by Fyron and click his sig- or go to www.spaceempires.net - it should be well signposted from there.

Randallw March 6th, 2004 02:54 AM

Re: How does resources work +
 
I'm glad this thread exists, because I have a related question. We all know resource storage stores resources (of course). But does the facility allow the empire itself to have a larger storage capacity or does the actual facility hold the resource. In particular if I capture a planet with, for simplicity, a single mineral resource storage facility I know the other empires storage capacity goes down 20,000. But what I want to know is along with my storage capacity going up by 20,000 because I have an extra facility, do I actually get the 20,000 resources stored in that facility?.

Kamog March 6th, 2004 03:07 AM

Re: How does resources work +
 
My guess it that you won't get the resources stored in that facility, because I don't think the game keeps track of how much resources belong to each particular facility. But I haven't tried it so I'm not sure.

Fyron March 6th, 2004 04:05 AM

Re: How does resources work +
 
Resources are stored globally, not on a per-planet basis. You only lose stored resources if you lose enough storage facilities to bring the overall max below the current stored total.

Dumping tiny planets can be done by removing them from PlanetSize.txt. Make sure to work in a mod folder, not on the stock data files! But if you do this, you absolutely must edit SystemTypes.txt to remove all references to Tiny planets. Replacing them with small works. If you do this, you can not use Bad HW start, as sometimes a moon will be selected as the HW. If this happens, then the "planet" in the sector will be used as the HW, and will NOT be changed to reflect your race's atmosphere and planet type. Next, you must go into Components.txt, and find the entries for the planet making and destroying components. Decrease their Ability values by 1. They work on position in the file. If you remove Tiny planets, then the highest levels of these components will be able to destroy Ringworlds, as well as create them from Huge asteroids, as the position in the PlanetSize.txt file is now one less for every planet size.

An alternate (and probably better) method would be to modify the entry for the Tiny planets, making their stats the same as those of Small planets.

lithiumxsl March 6th, 2004 08:45 PM

Re: How does resources work +
 
well Thanks, the info for the resources was for helpfull. As for the planents I dont think ill be messing with the files. I loaded the latest patch it does good but the loading of planents suck. I only have rondomly got 1 breathable planet in same system after 30 random games. This really sucks. before the patch I was getting 2-3 With maybe2-3 red dot planats.

Fyron March 6th, 2004 09:15 PM

Re: How does resources work +
 
The creation of maps has not changed with the latest patch. It has always been very random, sometimes giving you great starts, sometimes poor starts.


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