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-   -   Destroyed Component picture (http://forum.shrapnelgames.com/showthread.php?t=11557)

spoon March 8th, 2004 07:11 PM

Destroyed Component picture
 
For displaying a destroyed component on a ship, does anyone know if the game uses:
- the Last "picture" in components.bmp
- a specific spot in components.bmp (#168?)

Thanks!

geoschmo March 8th, 2004 08:05 PM

Re: Destroyed Component picture
 
Technically, it's neither. It's a specific spot in the components.bmp, but that spot is #288, not #168. http://forum.shrapnelgames.com/images/icons/icon10.gif

Suicide Junkie March 8th, 2004 08:11 PM

Re: Destroyed Component picture
 
Do you not have the imagemod componentpack?
We're up to over 1300 images now http://forum.shrapnelgames.com/images/icons/icon7.gif

http://www.geocities.com/hohoho611ca/imagepack.html

spoon March 8th, 2004 08:24 PM

Re: Destroyed Component picture
 
Quote:

Originally posted by geoschmo:
but that spot is #288, not #168. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="sans-serif, arial, verdana">Heh, only if you want to properly multiply 24 by 12...

Thanks!

[ March 08, 2004, 18:25: Message edited by: spoon ]

Arkcon March 9th, 2004 05:33 AM

Re: Destroyed Component picture
 
Quote:

Originally posted by Suicide Junkie:
Do you not have the imagemod componentpack?
We're up to over 1300 images now http://forum.shrapnelgames.com/images/icons/icon7.gif

http://www.geocities.com/hohoho611ca/imagepack.html

<font size="2" face="sans-serif, arial, verdana">Not only does the ImageMod have tons of well worked out images, but little numbers at the end of the rows to help you keep track -- very nice. Definitely grab it.


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