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-   -   Fighters and Warp Points (http://forum.shrapnelgames.com/showthread.php?t=11704)

DarkHorse March 26th, 2004 01:16 AM

Fighters and Warp Points
 
At the beginning of the vehiclesize.txt file, there is a line that says fighters may or may not be able to go through warp points. However, I cannot find anywhere in any file any info on how to set this; is this even possible? I even looked in the Modding Tutorial, but still nothing.

Atrocities March 26th, 2004 01:34 AM

Re: Fighters and Warp Points
 
I do not believe there is a setting for that. I think that any fighter can warp, but it depends upon the design and how many engines it has. I simply don't know.

Good question though.

Captain Kwok March 26th, 2004 01:40 AM

Re: Fighters and Warp Points
 
Nope. Fighters are hard-coded not to be able to pass through warp points.

Randallw March 26th, 2004 02:10 AM

Re: Fighters and Warp Points
 
Are fighters and drones similar in not using wormholes?. Cause I can get drones to move through wormholes by telling them to attack the wormhole.

Captain Kwok March 26th, 2004 02:14 AM

Re: Fighters and Warp Points
 
No.

Atrocities March 26th, 2004 03:01 AM

Re: Fighters and Warp Points
 
Thanks CK.

DarkHorse March 26th, 2004 04:24 AM

Re: Fighters and Warp Points
 
Quote:

Originally posted by Captain Kwok:
Nope. Fighters are hard-coded not to be able to pass through warp points.
<font size="2" face="sans-serif, arial, verdana">Ah, well, good. That's what I wanted anyway. Thanks http://forum.shrapnelgames.com/images/icons/icon7.gif


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