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 Game Execution Error 
		
		
		I am hosting a PBW game, Babylon 5 Game, that is running SE4 1.49. On the current turn, it crashes at around 62% of turn processing with the error message "Division by zero." What causes this? I am pretty sure that you get range check errors from adding too many engines (thus getting standard movement above 255), so I do not think that can be an issue. 
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 Re: Game Execution Error 
		
		
		You can get a division by zero error if you try to close a warp point that isn't there. It's a bug that's fixed int recent Versions, but was still around in 1.49. Can happen if you combine a move to order with a close point order. 
	Other things might cause it too, that's the main one I can think of though.  | 
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