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Did you know that...
if you capture the ship with intel, it gets +1 movement though you don't have propulsion experts, but the original race has; but the ship gets combat bonuses of your race, not the original one?
strange isn't it? |
Re: Did you know that...
Interesting. I would expect it to take on all the traits of the new owners, just as population does.
It would be nice if captreud ships, races and so on kept some of their own charecteristics as appropriate. |
Re: Did you know that...
Then again propulsion experts is a trait which indicates that the race has advanced engine construction knowledge, so it could be constructed into the ship, while a race combat boni come from the crew itself, and if you cap a ship the crew get killed and finally replaced.
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Re: Did you know that...
Interesting hypothesis. Wonder what happens if you upgrade said ship to one of your own designs...
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Re: Did you know that...
Does this work if you use boarding to capture the enemy ships?
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yes, Loser is correct. The same game i am in I have one ship captured from the same enemy. And his movement isn't affected by the fact that enemy is prop expert. P.S. It is now several turns after the capture, and I don't remember if the ship had the extra movement on the first turn. |
Re: Did you know that...
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In Tactical, if you capture a ship that has not moved, it will have its full movement including the bonus for the rest of that turn. I have less experience with Intel captures. Plus this is based on older Version, not Gold.91. [ April 12, 2004, 19:58: Message edited by: Parasite ] |
Re: Did you know that...
I am pretty sure it only works on the first turn when captured by intel as well.
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