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-   -   SE4 System Notes (http://forum.shrapnelgames.com/showthread.php?t=11947)

BBegemott April 26th, 2004 08:43 PM

SE4 System Notes
 
My first poll.
Interested, how much useful you find this feature.

Slick April 26th, 2004 09:06 PM

Re: SE4 System Notes
 
In addition to system facility info and todo info, I track the presence of sensor satellites and Long Range Sensor satellites.

Slick.

bearclaw April 26th, 2004 11:24 PM

Re: SE4 System Notes
 
In depth RP games I use for historical information and such.

Baron Grazic April 27th, 2004 12:11 AM

Re: SE4 System Notes
 
I use it for Locations of Empires Home Worlds, Major Planets, Training facilities and fleets.
Sometimes for remembering the details & dates of agreed apon borders or trades.

Certainly couple use an improvement in this area for SE V. I would also like to see all communications received & sent stored within the game itself.

Kamog April 27th, 2004 06:53 AM

Re: SE4 System Notes
 
When I first explore a new system, I count the number of planets, asteroids, and stars, and give the system a score, as follows:

star = 40 points
huge planet or asteroid field= 5 points
large planet or asteroid field = 4 points
medium planet or asteroid field = 3 points
small planet or asteroid field = 2 points
tiny planet, moon, or asteroid field = 1 point

I total up the points and type the number in the system notes. I give priority to colonizing systems with the highest scores (assuming I have already researched high levels of colonization, stellar manipulation, and planetary utilization.)

(If you multiply the score by 6, you get the total number of facilities you can build in the system if you have advanced storage ability, convert all asteroids to planets, colonize everything, convert all atmospheres, and build sphere worlds around every star. Trinary systems of course have the highest score.) http://forum.shrapnelgames.com/images/icons/icon7.gif

capnq April 27th, 2004 06:42 PM

Re: SE4 System Notes
 
I track other races' colonies, and the results of the Covert Recon intel op (i.e. facilities & cargo).

Ruatha April 28th, 2004 04:57 AM

Re: SE4 System Notes
 
Quote:

Originally posted by Baron Grazic:

I would also like to see all communications received & sent stored within the game itself.

<font size="2" face="sans-serif, arial, verdana">Now you can!!
With the all new and shining History Editor:
History Editor Thread

PvK April 28th, 2004 09:10 AM

Re: SE4 System Notes
 
I've used it for various purposes. One is to record notes on surveillance info that won't Last to later turns, such as spotted alien presence and the Last date it was updated.

Usually I use it for notes of details I may forget related to a system.

PvK

tesco samoa April 28th, 2004 04:07 PM

Re: SE4 System Notes
 
I also use it for storing info on my partners...

Always nice to know which planet to take out first

And for keeping info on which system is upgraded to what system wide facility

And for telling me where that RC is located...

I lose those things all the time.

Atrocities April 28th, 2004 04:37 PM

Re: SE4 System Notes
 
A very useful tool that could be a lot better. I would like to see the notes window become a moveable one with the option to keep on top so that I can place it in a section of the screen and add info as I go without having to alt tab to it or open and close it each turn.


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