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Warp Point Opening - how to measure distance?
The 5 different levels of warp point openers have increasing range, 100ly up to 500ly iirc. How can you tell how far apart systems are? I can't see any obvious method, thanks.
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Re: Warp Point Opening - how to measure distance?
There is a "switch" (on that screen) you can turn on that shows distances to systems from the system you are pointing at.
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Re: Warp Point Opening - how to measure distance?
Its 10 per square, and don't forget your pythagorean theorem.
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Re: Warp Point Opening - how to measure distance?
What screen are you talking about Slynky? I haven't yet built any ships with opening components, as I don't want to build a ship with a lvl X opener and find out that the place I want to open to is X+1 ly away. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Warp Point Opening - how to measure distance?
Yeah, you need an opener to access that screen...
Like SJ said, the only other way is to manually calculate it... |
Re: Warp Point Opening - how to measure distance?
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But, more likely what you are concerned about is building, say lvl 1 (100 sectors) when you don't know if it will reach and if it doesn't, then wait till you have researched lvl 2 before you build. Upgrading them is expensive. So, until then, you are left with SJ's formula (a squared plus b squared = c squared). (sorry) |
Re: Warp Point Opening - how to measure distance?
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Re: Warp Point Opening - how to measure distance?
Yep!
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Re: Warp Point Opening - how to measure distance?
Hmmm...I've never tried this, but what if you put an emergency pod on a craft with a repair bay? Couldn't it get repaired each turn after you use it so you could keep using it? Maybe I'll try this tonight...
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Re: Warp Point Opening - how to measure distance?
I believe that repairing an Emergency Resupply Pod in open space was considered an exploit and removed. Hence the SpaceYard requirement in recent Versions.
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