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Colony Glitch in Highliner Mod
Please check your PMs
EDIT - thread name change [ May 11, 2004, 19:15: Message edited by: General Woundwort ] |
Re: Colony Glitch in Highliner Mod
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Sorry, I just had to make the pun http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Colony Glitch in Highliner Mod
Private Messages, you pervert. Get your mind out of the gutter. http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: Colony Glitch in Highliner Mod
The problem isn't loading population onto the colony modules, it's dropping onto a new colony - I can see the population icon next to my colony ship in the ship list, but when I drop the colony the people disappear http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Colony Glitch in Highliner Mod
That doesn't make any sense. I double-checked the automatic colony population value in the Settings file - it's '0' like it's supposed to be (a negative number would probably have errored out in any event). What planet type is your race?
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Re: Colony Glitch in Highliner Mod
Ice, no atmosphere.
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Re: Colony Glitch in Highliner Mod
Well, it still doesn't make sense to me. The files seem to check out. Does anyone else out there with a little more modding experience have any ideas?
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Re: Colony Glitch in Highliner Mod
Ed, can you give a little more information? I feel like maybe some of the conversation occured in a PM and maybe there's a bit of info there that could help us figure it out.
Is this the game on PBW? Or a solo game you've been playing? |
Re: Colony Glitch in Highliner Mod
What about the planetsize?
You do have a nonzero domed maxpop, right? |
Re: Colony Glitch in Highliner Mod
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