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SE4 AI 101 or Editor?
I'm building a new mod, but I've completely redone the tech tree. I wrote new AI research and design creation files from scratch, but I sure wish there awas an easier way to edit them.
Does anyone know of an AI 101 modding reference like the SE4 Modding 101? (which has been a great help, by the way) Or is there an AI modder that will speed things up? I tried editing the AI in DavidG's modder, but there are some bugs. I lost an entire research file when the thing wouldn't save. [ May 28, 2004, 15:16: Message edited by: Urendi Maleldil ] |
Re: SE4 AI 101 or Editor?
is Davids modder tool even capable of AI editing ?!?!! how ?
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Re: SE4 AI 101 or Editor?
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Re: SE4 AI 101 or Editor?
There are sections for AI modding, but it isn't easy and there are a few really big bugs.
Editing the files by hand was very time-consuming and required a lot of repetition. I also made a few mistakes cause I don't know how everything works. [ May 28, 2004, 19:38: Message edited by: Urendi Maleldil ] |
Re: SE4 AI 101 or Editor?
Maybe some of you intrepid programmers out there might want to think about this. It would be a great aid in terms of modding. If the AI was easily moddable, then there might be more variation, and maybe even a better AI developed for the games.
Kana (Who is dreading the AI portion of his SFB mod.) |
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