![]() |
AI not designing colony ships
My modded AI with my new mod is not designing colony ships. Why? Why? Why! WHY!!
There are designs in the design file, but the AI isn't doing anything with them. What's the secret? What's the trick? I've compared them to the default files, and I can't see the problem. None of those evil double spaces either. Grrr! Any AI modders know what I'm doing wrong? |
Re: AI not designing colony ships
What is the nature of your colony modules?
|
Re: AI not designing colony ships
Look for double spaces in your files. Sometimes these are the cause.
Also what is the colony component set up as? The Ai is kinda paticular about this as well. |
Re: AI not designing colony ships
Try checking the AI settings files to see if the size of your colony ships is to big for the “Max Ship Size Tonnage From Start”entries. Also I had that problem with colony ships to, so I decided to do this:
AI Design Creation File: Name := Colony (Rock) Design Type := Colony (Rock) Vehicle Type := Ship Default Strategy := Don't Get Hurt Size Minimum Tonnage := 250 Size Maximum Tonnage := 250 Num Must Have At Least 1 Ability := 1 Must Have Ability 1 := Colonize Planet - Rock Majority Comp Spaces Per One := 10000 Majority Comp Ability := Weapon Secondary Comp Spaces Per One := 10000 Secondary Comp Ability := Weapon Vehicle Size File: Colony Ship Requirement Pct Colony Mods := 0 |
Re: AI not designing colony ships
There are no double spaces in the file.
The tonnage requirement for colony ship designs are fine. The Colony ship hulls range from 500kt - 1800kt. I set the % colony component requirement to 30%. The colony components range are 200kt and 400kt - 164kt. The mod uses a hybrid QNP/mQNP scheme. I haven't tweaked the hybrid propulsion scheme yet, so I expect the AI to design less than effective ships. They're designing attack ships and stuff, but they're not designing colony ships. If I design them by hand, the AI will build them and use them. The problem must be in the AI_DesignCreation file. |
Re: AI not designing colony ships
Do the colony components themselves require the use of mounts? I have found this to cause issues...
|
Re: AI not designing colony ships
No, they don't use mounts.
|
Re: AI not designing colony ships
Check your AI_Settings.txt for this lines:
Max Ship Size Tonnage From Start 1 Amount := xxx Max Ship Size Tonnage From Start 1 Num Turns := xx This can cause problems also. Just set them to 0 and try to playtest it again. |
Re: AI not designing colony ships
|
All times are GMT -4. The time now is 02:16 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.