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-   -   What's good these days? (http://forum.shrapnelgames.com/showthread.php?t=12199)

Jubala June 4th, 2004 04:54 AM

What\'s good these days?
 
Hi All,

Been away from SE4 for awhile but considering to start playing again. What's the latest and greatest with regards to patches and mods these days? Has anyone managed to mod an AI that puts up a decent fight?

Taz-in-Space June 4th, 2004 05:09 AM

Re: What\'s good these days?
 
There is the TDM Mod which 'tweaks' the AI for a better opponent. IMO it is a must-have.

Some mods have the TDM optomized AI's with it.
Devnull Mod for sure. Perhaps P&N Mod and Proportions as well.

The above mods (and many more) have changed the gameplay greatly.

There is also a Mod that claims to be tweaked to get the most out of an AI. (I remember that it has built-in advantages for the AI. Chooseable at game setup.)

Hope this helps and welcome back! http://forum.shrapnelgames.com/images/icons/icon7.gif

Suicide Junkie June 4th, 2004 05:16 AM

Re: What\'s good these days?
 
SJmod (Gritty Economics) is new too.
I'm playing some test games at the moment...

Leaky shields/armor
resources redefined
maintenance on some facilities
Troops are really really nice (and important).
ship costs go up as the cube of the size, but maintenance is flat-rate independent of size.

Just no AIs, but multiplayer is fun.

Ruatha June 4th, 2004 06:48 AM

Re: What\'s good these days?
 
Welcome back neighbour. (Both living in Linköping)

Don't forget the latest SE4 Patch, making it Version 1.91!

Varmt väder vi har!

(my #1945 post, WW2 ended at this post(?)

[ June 04, 2004, 05:53: Message edited by: Ruatha ]

Atrocities June 4th, 2004 08:25 AM

Re: What\'s good these days?
 
Hey hey welcome back. A lot has happened in over the years. More than 250 ship sets, pbw, mods and more mods.

Speaking of mods, SJ can you post more info on this mod your talking about?

Raging Deadstar June 4th, 2004 11:09 AM

Re: What\'s good these days?
 
Quote:

Originally posted by Suicide Junkie:
SJmod (Gritty Economics) is new too.
I'm playing some test games at the moment...

Leaky shields/armor
resources redefined
maintenance on some facilities
Troops are really really nice (and important).
ship costs go up as the cube of the size, but maintenance is flat-rate independent of size.

Just no AIs, but multiplayer is fun.

<font size="2" face="sans-serif, arial, verdana">Lol, i just remembered we havn't run a turn in weeks...Guess i got caught up in fixing PBC II http://forum.shrapnelgames.com/images/icons/icon10.gif

I'll see if i can remember the address and upload a turn http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron June 5th, 2004 02:08 AM

Re: What\'s good these days?
 
I have been told that Adamant Mod is a good mod.

Jubala June 5th, 2004 02:43 AM

Re: What\'s good these days?
 
Quote:

Originally posted by Atrocities:
Hey hey welcome back. A lot has happened in over the years. More than 250 ship sets, pbw, mods and more mods.
<font size="2" face="sans-serif, arial, verdana">Thanks! Yeah, I remember PBW, it was in it's cradle when I left. I haven't really decided if I'm really back yet though, just peeking through the door to see what's what. Will probably pick up a mod or two and give them a whirl and see if I get drawn in again or not. http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron June 5th, 2004 02:45 AM

Re: What\'s good these days?
 
If you go with Adamant Mod, don't hold your breath on the performance of the AI. It is not spectacular. http://forum.shrapnelgames.com/images/icons/icon7.gif

I am in the process of writing a *features list* for the mod.

Jubala June 5th, 2004 02:49 AM

Re: What\'s good these days?
 
Quote:

Originally posted by Imperator Fyron:
If you go with Adamant Mod, don't hold your breath on the performance of the AI. It is not spectacular. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Ok, is there a good mod that focuses on improving the AI but changes little to nothing else? I did some modding myself back in the day to improve the AI for my own use but I'd like to think someone has come up with something better by now! http://forum.shrapnelgames.com/images/icons/icon7.gif


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