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-   -   SE4 Gold TCP/IP (http://forum.shrapnelgames.com/showthread.php?t=12220)

The Frenchmen June 7th, 2004 06:00 AM

SE4 Gold TCP/IP
 
is there any way to start a space empires 4 ip game with a automated host? like, it would automaticly prossess the turns? maybe a comand line tihng? thanks for your time http://forum.shrapnelgames.com/images/icons/icon7.gif

Dave

Atrocities June 7th, 2004 10:23 AM

Re: SE4 Gold TCP/IP
 
Bump (Good question)

Suicide Junkie June 7th, 2004 06:56 PM

Re: SE4 Gold TCP/IP
 
Hmm, do you mean with the host NOT playing in the game itself?

I imagine the PBW RTC would look exactly the same as that from the outside.

The Frenchmen June 11th, 2004 04:40 AM

Re: SE4 Gold TCP/IP
 
Yeh, like, the way gold as the tcp/ip games, have a host comeputer that doesn't need a player at it to click the 'prossess turn' button

Gandalf Parker June 11th, 2004 04:52 PM

Re: SE4 Gold TCP/IP
 
That is a very handy feature. The Dom2 game has it. I cant even picture running that now with a host also being a player.

Even handier in my opinion is the "VGAPlanets" method of having a seperate host.exe which can have a much smaller CPU footprint.

The Frenchmen June 11th, 2004 09:35 PM

Re: SE4 Gold TCP/IP
 
so does anybody know how to do this? how does the PBW prossess turns? i can imagine it would be sompthing LIKE what i'm trying to do...

Fyron June 12th, 2004 12:51 AM

Re: SE4 Gold TCP/IP
 
It processes turns by running the game with command line parameters, in host mode. You could use Ruatha's PBW Emergency Site script. It has a batch program that will execute SE4 and such after all turn files are uploaded (or available).

The Frenchmen June 14th, 2004 06:23 PM

Re: SE4 Gold TCP/IP
 
Do you know where i could get a list of the command line commands?

capnq June 14th, 2004 11:38 PM

Re: SE4 Gold TCP/IP
 
The command line syntax is found in the History.txt file in the main SE IV folder. It's under the changes in v1.39.

The Frenchmen June 15th, 2004 03:32 AM

Re: SE4 Gold TCP/IP
 
thanks =)


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