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-   -   SE4 messenger? (http://forum.shrapnelgames.com/showthread.php?t=12241)

Ruatha June 11th, 2004 03:00 AM

SE4 messenger?
 
Sloow time here at the shrapnel server so I'm going to ask a question.
Is there any interest for including an ICQ type messanger into the SE4 companion.
With voice chat capability.

And should it the be connected to any of the common chat nets such as ICQ or should it be a per-to-peer network for the SE4 companion only?

Any other feature I should include?

(sitting at work 4 am and waiting for more work...)

Slynky June 11th, 2004 03:20 AM

Re: SE4 messenger?
 
Gosh, I hate voting the same as everyone else (and I kinda hated the way the choices read because I would never say it that way http://forum.shrapnelgames.com/images/icons/icon9.gif )

I don't use any kind of IM tool (now, waiting for Fyron to comment on that... http://forum.shrapnelgames.com/images/icons/icon10.gif ) but if I did, I wouldn't be using them while doing turns...it takes all my attention just to be competitive without interruptions http://forum.shrapnelgames.com/images/icons/blush.gif .

Phoenix-D June 11th, 2004 03:36 AM

Re: SE4 messenger?
 
By the time this thing is done its going to have twice the code and take 9 times the space of SE4... http://forum.shrapnelgames.com/images/icons/icon12.gif

Atrocities June 11th, 2004 04:03 AM

Re: SE4 messenger?
 
An interesting idea but why reinvent the wheel?

primitive June 11th, 2004 08:49 AM

Re: SE4 messenger?
 
Bloatware http://forum.shrapnelgames.com/images/icons/tongue.gif

Are you planning to use the companion for a job application at M$ ? http://forum.shrapnelgames.com/images/icons/icon12.gif

Ruatha June 11th, 2004 09:27 AM

Re: SE4 messenger?
 
Quote:

Originally posted by Phoenix-D:
By the time this thing is done its going to have twice the code and take 9 times the space of SE4... http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">Ahh, but the next Version 0.8 will be shrinked from current 2500 k to 800 k!

Quote:

Originally posted by primitive:
Bloatware http://forum.shrapnelgames.com/images/icons/tongue.gif

Are you planning to use the companion for a job application at M$ ? http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">Oh no, you've revealed my secret plan http://forum.shrapnelgames.com/images/icons/icon6.gif

[ June 11, 2004, 09:59: Message edited by: Ruatha ]

se5a June 11th, 2004 12:35 PM

Re: SE4 messenger?
 
just an IRQ thingy would be fine. have it defult to...
ermm ahh whats the se4 IRQ room adress again?

Ed Kolis June 11th, 2004 02:53 PM

Re: SE4 messenger?
 
IRC you mean? That's #se4 at irc.gamesurge.net

Fyron June 11th, 2004 06:01 PM

Re: SE4 messenger?
 
Quote:

Originally posted by Slynky:
I don't use any kind of IM tool (now, waiting for Fyron to comment on that... http://forum.shrapnelgames.com/images/icons/icon10.gif )
<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/tongue.gif

I think you should stop adding random stuff to the SE4 Companion... music player, IM program, where does it end? If you want to learn how to program these things, that is fine, but keep them separate. The program you release is definitely doing far too much already...

Fyron June 11th, 2004 06:13 PM

Re: SE4 messenger?
 
An idea just struck me. Ouch! You should learn how to make the program use plugins/extensions. Then, you can keep extra stuff like this out of the core program, but able to be added in as a plugin, like Mozilla and such programs do. It would reduce the bloat for those that do not want weird features. http://forum.shrapnelgames.com/images/icons/icon7.gif


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