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-   -   Facility population use?? (http://forum.shrapnelgames.com/showthread.php?t=12307)

Shirahko June 20th, 2004 08:43 PM

Facility population use??
 
First of all, thanks for the timely answers on my questions concerning Fyron's quadrant mod. Secondly, thanks for the welcome I received to the forumn. I've been a fairly avid reader of the Boards but I've just never felt I had must to add to the forumns. Working on changing that attitude.... http://forum.shrapnelgames.com/images/icons/icon7.gif

However, I've been trying to understand what it means when a facility uses 50 population. Does that mean that 50 million peeps are used up each time a facility builds? I don't understand what it means. Can anyone explain it to me?

Aiken June 20th, 2004 08:54 PM

Re: Facility population use??
 
Did you mean this line:
Population Required to Operate One Facility := 50?

It doesn't work in se4. Some sort of se3 legacy(???) or just unimplemented feature.

Fyron June 20th, 2004 09:01 PM

Re: Facility population use??
 
Unimplemented feature. It was not in SE3.

psimancer June 21st, 2004 12:37 AM

Re: Facility population use??
 
line implies that only one facility will operate per 50 million populationthus on a huge planet with 2 mines 3 farms 2 refineries and Lastly a spaceyard (8 facilliities) a population less than 400 million will not operate all the facilities
example a pop of 150 million might only operate 2 mines and a farm

kinda makes plague bombs take on a whole new character

[ June 20, 2004, 23:40: Message edited by: psimancer ]

Captain Kwok June 21st, 2004 01:05 AM

Re: Facility population use??
 
Using the population modifiers IMO instead of this setting was a good choice by MM.

Paul1980au June 21st, 2004 09:04 AM

Re: Facility population use??
 
It just wasnt removed in Version 1.91 thats all - another small residual bug.

Captain Kwok June 21st, 2004 11:57 AM

Re: Facility population use??
 
Quote:

Originally posted by Paul1980au:
It just wasnt removed in Version 1.91 thats all - another small residual bug.
<font size="2" face="sans-serif, arial, verdana">I wouldn't call it a bug, just an unimplemented feature - big difference.

Phoenix-D June 21st, 2004 06:31 PM

Re: Facility population use??
 
There are a lot of little things in both SE4 and SF that never got implimented, but were left in. ITs for the best because sneaky modders can ussually use these for other purposes..

dogscoff June 21st, 2004 10:29 PM

Re: Facility population use??
 
Shame this one never got implemented though. Population would have become so much more important.

JLS June 21st, 2004 10:35 PM

Re: Facility population use??
 
Quote:

Originally posted by dogscoff:
Shame this one never got implemented though. Population would have become so much more important.
<font size="2" face="sans-serif, arial, verdana">Agreed, if modded http://forum.shrapnelgames.com/images/icons/icon12.gif

Possably se4 then may have become more diffacult for new players and this may be the reason?

[ June 21, 2004, 21:39: Message edited by: JLS ]


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