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how to make a resupply starbase
the following procedure works perfectly in seiv 1.60
create a starbase with supply storage and solar collectors i suggest a minimum of 5 each then create a fleet place the base in the fleet any ships needing resupply can be added to the fleet for one turn note if you upgrade to a newer Version of seiv do not EVER remove the base from the fleet as if upgrading a ongoing game it wont affect bases alreadty in a fleet but no base can be added to a fleet in v1.91 i discovered this behavior in 191 after my game started in 160 was updated to 191 and i couldnt add bases into fleets any more makes some of my sectors very crowded but my original base sectors are very nice as 5 base space yards making the same thing can sit in a fleet be altered en masse in the construction que and yet turn out a 5 turn ship every turn very useful |
Re: how to make a resupply starbase
It's a bit cheesy to play that way... http://forum.shrapnelgames.com/images/icons/tongue.gif
Well I usually use a ship with a quantum reactor, give it no weapons save PD, and it'll be the miscellaneous repair, etc etc ship. http://forum.shrapnelgames.com/images/icons/icon7.gif Failing that, it's emergency resupply + solar panel + storage. But that usually won't Last too long even, given the sapping power of the higher-level guns and engines... |
Re: how to make a resupply starbase
Go the your settings.txt and change this line "Bases Can Join Fleets := False" to "true". Now you can join your bases in a fleet.
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Re: how to make a resupply starbase
Something to look at (resupply bases) in SE5
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Re: how to make a resupply starbase
Didn't S_J or someone write a mod that took planetside resupply depots out of the game altogether, and so force players to build supply bases with stacks of solar panels?
Or am I just dreaming? It certainly ought to be possible to mod this in the latest Version. It would be a very cool way to play imho. Would it be possible to apply weapon mounts to solar panels and vary their output according to size, so that you get better returns from base-based panels than (small) ship-based ones? That would be a neat twist. |
Re: how to make a resupply starbase
The PBW only Version of Pirates and Nomads mod does that.
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Re: how to make a resupply starbase
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i see no problem with this as i have no problem with the requirement to stick around for a turn in a fleet sorta like docking to hook up the transfer hoses http://forum.shrapnelgames.com/images/icons/icon7.gif Quote:
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thanks fyron as ever a true font of knowledge for which we are all grateful http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: how to make a resupply starbase
by cheesy, I mean that you're playing 1.91 on 1.60 settings, which is a sort of bug abuse http://forum.shrapnelgames.com/images/icons/icon7.gif
No offence, no hard feelings, play the way you like http://forum.shrapnelgames.com/images/icons/icon7.gif Abd. |
Re: how to make a resupply starbase
none taken understanding gained
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Re: how to make a resupply starbase
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[ June 28, 2004, 17:24: Message edited by: Imperator Fyron ] |
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