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-   -   DevNull Mod + Highliner Mod?? (http://forum.shrapnelgames.com/showthread.php?t=12447)

WhiteHojo July 11th, 2004 09:32 PM

DevNull Mod + Highliner Mod??
 
is it possible to merge these two mods?

how would you go about doin that?

I love the DN mod and while i haven't played the HL one yet, the concept sounds intriguing and so I naturally wondered if you could merge them somehow?

Fyron July 11th, 2004 11:00 PM

Re: DevNull Mod + Highliner Mod??
 
It is certainly possible, but no easy task. You have to go through the modified data files of each mod and combine them, manually. I suggest using Highliner as the base, as a lot of items are changed to be useable on fighters and such, due to most "ships" being "fighter" hulls instead.

Paul1980au July 12th, 2004 08:57 AM

Re: DevNull Mod + Highliner Mod??
 
Good advise fyron.

Makinus July 13th, 2004 01:27 AM

Re: DevNull Mod + Highliner Mod??
 
The AI in Highliner is able to play along? Or it simply donīt work in the Highliner mod?

General Woundwort July 13th, 2004 01:31 AM

Re: DevNull Mod + Highliner Mod??
 
The HM AI's will work acceptably - if you set them to the hardest level. AI scripting has always been my weakest link.


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