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How do you name your ships?
Im not sure if this poll had been held before, but im curious.
Some people use some kind of a standarization scheme and name their ships according to their class/size. Others get a list of names and name ships appropriately for their class (example from me - Earworm for a scout ship). Yet others get huge naming lists and just randomly pick names. What do you think is the best one? Which one do you use? Why? |
Re: How do you name your ships?
I used to name them by class, but now I just avoid naming them unless I have to.
Escort Class were named after Rivers. Frigate Class after Famous People Destroyer classes, after animals LC/CR/BC and BS/DR/BS aggressive names Carriers after Presidents, and statesmen Others after oceans, moutains, and made up names. |
Re: How do you name your ships?
Me, i like naming my ships randomly. I get as large a namefile as i can (i have one for insects - at least 400 different bugs there, IIRC) or my current one after dinosaurs. Its interesting, and the other player would never guess what kind of a ship is that (what would Leafcutter Budworm or Two-Year-Cycle Hornworm tell you? http://forum.shrapnelgames.com/images/icons/tongue.gif )
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Re: How do you name your ships?
Are you talking about the class name, or the name of the actual ship? I tend to use nonsensical names for my class names (with the exception of Colony Ships and Base Space Yards), since I will be able to recall what class does what in a given name.
I do not name my ships because I am too lazy. And naming a few hundred ships (let's say one thousand per game, including the reinforcements, and that would be in the low range) per game (quite a few of them) would simply take too much time. I cannot say I have the imagination to make up a few thousand different names either, plus planet names if wanted. |
Re: How do you name your ships?
Used to name my ships with simple code, like CS-PT cMT *S*A*SD IV (civilian ship - pop transport, medium transport class *shielded*armored*selfdestruct), but it was too obvious. So I switched to russian codes:
НаселТранс-КСТ(б,щ,су) - I don't think it's easy to understand what does it mean for english-speaking people. The reason for using the codes is that I was never able to keep ramdomized or nonsensical ship class names in my head. [ July 18, 2004, 11:28: Message edited by: aiken ] |
Re: How do you name your ships?
Usually i give me ships a prefix E.G. EDF (Earth Defence Force) for military vessels. I then usually give all my ships a different name from 3 or 4 various design name files. If you name them as soon as they are built it doesn't take long. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: How do you name your ships?
I've used all the methods you've mentioned. Thing is, I sometimes lose track anyway. With the pictures the same. the names really don't add much. Especially after multiple retrofits -- you really should rename with each retrofit, but I forget.
[ July 18, 2004, 13:05: Message edited by: Arkcon ] |
Re: How do you name your ships?
I simply do not name individual ships, for one reason alone; time. I don't have enough time to do it for every ship, or even some of them. Because of this, I rely on what class of ship it is in order to keep track of what that ship is supposed to be doing.
For example, say I have a DUC light cruiser attack ship. I would name that class one of two things: - Attack LC 1 - LC 1.12.12 (1.12.12 are the numbers of letters in the alphabet...therefore ATT for attack.) Or, if this was a special class of LC, say one with phased polaron beams instead of DUC's, I'd name it either: - Attack LC 1 (**) - LC 1.12.12 (**) See, my system is very simple. But then again, if I ever wanted to fool someone, they'd never expect it! http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: How do you name your ships?
Reverse Psychology is good for names http://forum.shrapnelgames.com/images/icons/icon12.gif
I Once named my Attack Vessels "Uber Powerful Ships Here" in a game against my friends and then named my support ships "Weak Weedy Support Vessel Here". Upon entering the system i split the fleets into two to distract my enemy. My friend thought it was a trick and attacked the fleet of "Weak Weedy Support Ships" that to his dismay were ACTUALLY PDC/Supply ships, he thought i'd tried to trick him and they were my warships. It was a small loss when most his fleet were crippled by ramming and my fleet of actual warships (Uber powerful Ships Here http://forum.shrapnelgames.com/images/icons/icon7.gif ) Took the system pretty soon afterwards. http://forum.shrapnelgames.com/images/icons/tongue.gif [ July 18, 2004, 16:03: Message edited by: Raging Deadstar ] |
Re: How do you name your ships?
When I did play I tried using code that would remind me of the design. After a while I gave up.
Occasionaly I would rename LC and BC class ships as Gryphin and try to track thier actions and life span. Even that got to bee too much. Just lazy I guess Wouldn't be cool if you could tag a ship and tell the game to keep track if it's movment and combat? [ July 18, 2004, 16:22: Message edited by: Gryphin ] |
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