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-   -   How do you name your ships? (http://forum.shrapnelgames.com/showthread.php?t=12505)

Taera July 18th, 2004 08:25 AM

How do you name your ships?
 
Im not sure if this poll had been held before, but im curious.

Some people use some kind of a standarization scheme and name their ships according to their class/size.

Others get a list of names and name ships appropriately for their class (example from me - Earworm for a scout ship).

Yet others get huge naming lists and just randomly pick names.


What do you think is the best one? Which one do you use? Why?

Atrocities July 18th, 2004 08:29 AM

Re: How do you name your ships?
 
I used to name them by class, but now I just avoid naming them unless I have to.

Escort Class were named after Rivers.
Frigate Class after Famous People
Destroyer classes, after animals
LC/CR/BC and BS/DR/BS aggressive names

Carriers after Presidents, and statesmen
Others after oceans, moutains, and made up names.

Taera July 18th, 2004 08:43 AM

Re: How do you name your ships?
 
Me, i like naming my ships randomly. I get as large a namefile as i can (i have one for insects - at least 400 different bugs there, IIRC) or my current one after dinosaurs. Its interesting, and the other player would never guess what kind of a ship is that (what would Leafcutter Budworm or Two-Year-Cycle Hornworm tell you? http://forum.shrapnelgames.com/images/icons/tongue.gif )

Alneyan July 18th, 2004 10:34 AM

Re: How do you name your ships?
 
Are you talking about the class name, or the name of the actual ship? I tend to use nonsensical names for my class names (with the exception of Colony Ships and Base Space Yards), since I will be able to recall what class does what in a given name.

I do not name my ships because I am too lazy. And naming a few hundred ships (let's say one thousand per game, including the reinforcements, and that would be in the low range) per game (quite a few of them) would simply take too much time. I cannot say I have the imagination to make up a few thousand different names either, plus planet names if wanted.

Aiken July 18th, 2004 12:26 PM

Re: How do you name your ships?
 
Used to name my ships with simple code, like CS-PT cMT *S*A*SD IV (civilian ship - pop transport, medium transport class *shielded*armored*selfdestruct), but it was too obvious. So I switched to russian codes:
НаселТранс-КСТ(б,щ,су) - I don't think it's easy to understand what does it mean for english-speaking people. The reason for using the codes is that I was never able to keep ramdomized or nonsensical ship class names in my head.

[ July 18, 2004, 11:28: Message edited by: aiken ]

Raging Deadstar July 18th, 2004 12:38 PM

Re: How do you name your ships?
 
Usually i give me ships a prefix E.G. EDF (Earth Defence Force) for military vessels. I then usually give all my ships a different name from 3 or 4 various design name files. If you name them as soon as they are built it doesn't take long. http://forum.shrapnelgames.com/images/icons/icon7.gif

Arkcon July 18th, 2004 02:03 PM

Re: How do you name your ships?
 
I've used all the methods you've mentioned. Thing is, I sometimes lose track anyway. With the pictures the same. the names really don't add much. Especially after multiple retrofits -- you really should rename with each retrofit, but I forget.

[ July 18, 2004, 13:05: Message edited by: Arkcon ]

Renegade 13 July 18th, 2004 04:53 PM

Re: How do you name your ships?
 
I simply do not name individual ships, for one reason alone; time. I don't have enough time to do it for every ship, or even some of them. Because of this, I rely on what class of ship it is in order to keep track of what that ship is supposed to be doing.

For example, say I have a DUC light cruiser attack ship. I would name that class one of two things:

- Attack LC 1
- LC 1.12.12 (1.12.12 are the numbers of letters in the alphabet...therefore ATT for attack.)

Or, if this was a special class of LC, say one with phased polaron beams instead of DUC's, I'd name it either:

- Attack LC 1 (**)
- LC 1.12.12 (**)

See, my system is very simple. But then again, if I ever wanted to fool someone, they'd never expect it! http://forum.shrapnelgames.com/images/icons/tongue.gif

Raging Deadstar July 18th, 2004 05:02 PM

Re: How do you name your ships?
 
Reverse Psychology is good for names http://forum.shrapnelgames.com/images/icons/icon12.gif

I Once named my Attack Vessels "Uber Powerful Ships Here" in a game against my friends and then named my support ships "Weak Weedy Support Vessel Here". Upon entering the system i split the fleets into two to distract my enemy. My friend thought it was a trick and attacked the fleet of "Weak Weedy Support Ships" that to his dismay were ACTUALLY PDC/Supply ships, he thought i'd tried to trick him and they were my warships. It was a small loss when most his fleet were crippled by ramming and my fleet of actual warships (Uber powerful Ships Here http://forum.shrapnelgames.com/images/icons/icon7.gif ) Took the system pretty soon afterwards. http://forum.shrapnelgames.com/images/icons/tongue.gif

[ July 18, 2004, 16:03: Message edited by: Raging Deadstar ]

Gryphin July 18th, 2004 05:21 PM

Re: How do you name your ships?
 
When I did play I tried using code that would remind me of the design. After a while I gave up.
Occasionaly I would rename LC and BC class ships as Gryphin and try to track thier actions and life span. Even that got to bee too much.
Just lazy I guess

Wouldn't be cool if you could tag a ship and tell the game to keep track if it's movment and combat?

[ July 18, 2004, 16:22: Message edited by: Gryphin ]


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