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Modding questions LOOK HERE
One is there a way to pick which neutral is in the game???
Two is there in the map makeing that i can at least pick where to put the neutral races, and is there a way i can pick which neutral race goes where??? If no for either one is there a mod that allows the before mentioned questions [ July 31, 2004, 18:42: Message edited by: Colonel ] |
Re: Modding questions LOOK HERE
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Kind of. Open up the map maker, generate a map, click a sector in a system (any sector, as long as it's in a normal system; Nebulaes and Black holes do not allow empires to be started in them), and click the first button with an arrow on it, click a number (if you clicked 1, that's where the first empire generated will start. 2 for the second empire generated, and so on and so on), and save the map. Load the map when you start your game. And to the best of my knowledge, no, there isn't a mod that will allow you to do those things mentioned above, but you won't need one now, will you? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Modding questions LOOK HERE
the second answer only works for neutral races i thought or after the normal races are done positioning do the neutrals take the remaining number locations
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Re: Modding questions LOOK HERE
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Re: Modding questions LOOK HERE
Ignore the other post im reuseing this thread
Anyways does anyone know what file controls if a fighter can go threw a warp point |
Re: Modding questions LOOK HERE
It's hard coded --- you can't mod a fighter so it can warp.
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Re: Modding questions LOOK HERE
really ? i thought fighters could warp http://forum.shrapnelgames.com/images/icons/icon10.gif well my bad
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Re: Modding questions LOOK HERE
is there a file to mod that will make ships go into fighter bays but still go to warp
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Re: Modding questions LOOK HERE
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Re: Modding questions LOOK HERE
too bad i really like this idea
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