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-   -   Thank God For SE IV. (http://forum.shrapnelgames.com/showthread.php?t=12577)

Atrocities July 31st, 2004 07:45 AM

Thank God For SE IV.
 
I have to say it, thank God for SEIV. I downloaded and tried the demo for that crappy SOE game by lucas arts called Star Wars Galaxies. What a POS that is. It took me a better part of a day to download the demo, even with a DSL connection, then another hour, no ****, to install it. Then another half hour to update it. Then 20 minutes to get the game going. Hell for a second there, or more, I thought my PC had locked up. Then I go through the character build process, pick a universe, and spent the next six hours of my life wondering about Tatooien trying to figure out what in the HELL I am suppose to be doing. I have this little green robot that tells me to go out into the open desert and shoot things. SO I go. The thing is the combat system in this game is so lame that it takes me nearly 10 minutes to kill a little rat like thing.

Now I have played some horrible horrible games before, but this one, this one takes the all time prize for POS GAME OF THE YEAR. Hell it even topples Masters Of Orion 3.

If you are thinking about paying the $60.00 bucks for this game, and then shelling out an additional $20 bucks a month to play it, check your self into a mental hospital for you've lost your fricking mind.

God what a horrible game. No wonder NO ONE is playing it.

narf poit chez BOOM July 31st, 2004 08:11 AM

Re: Thank God For SE IV.
 
Well, you can always be glad you downloaded the demo before you bought it. http://forum.shrapnelgames.com/images/icons/icon7.gif

Paul1980au July 31st, 2004 08:57 AM

Re: Thank God For SE IV.
 
the downside to movie to game strategy games is mostly - they suck - star wars , star trek lol

Its the smaller titles like SE3-4-5 and Starships unlimited etc that really excel.

narf poit chez BOOM July 31st, 2004 09:03 AM

Re: Thank God For SE IV.
 
Half-life excelled. I still remember the first time a soldier snuck around behind me.

Randallw July 31st, 2004 09:31 AM

Re: Thank God For SE IV.
 
I thought Galaxies was entertaining enough and I played it for months.Eventually I had a lot of mining facilities and was making respectable money selling my minerals that I found. Meanwhile I was practicing my weapons building skills and becoming an experienced weapons maker. I was stockpiling minerals to use so I could make weapon after weapon and increase my skill. Every few days I logged on to pay the maintenace on my facilites and move them to better positions. Therein lay the problem though. Ok I could practice making a lot of weapons (and when experimenting I don't even have to actually create things) but whats the point. I'd eventually make Master weapons maker, but then so could anyone who spent a week just practicing. One day my Guild moved to another planet to build our guild city. I redeeded all my facilities and took a transport to our new planet. Finished for the day I logged off. I never went back. I realised I had spent the Last 3 weeks logging on every 2-3 days merely to pay maintenance and move my facilities. All my facilities were in my pocket so I had no reason to return to pay maintenance. I had spent 1 1/2 to 2 years waiting for the game to come out and even bought a new computer to handle it. After a few months I just wasn't interested in playing anymore. To explain it in SE4 terms I was in top place (#1) and I just couldn't be bothered making the effort anymore, afterall what was the point I was already at the top.

Atrocities July 31st, 2004 11:03 AM

Re: Thank God For SE IV.
 
The thing is, it hit me right off as a boring game. I was into it about 15 minutes and realized that it was horribly borning. Run around and shoot sand critters. Ohhhhh what fun.

I had no money, not enough skill to get a job, and I really hated reading everything. Hell people talk in RL so why can't they do it in the game? At least have the basic NP's dialog scripted for talk like in Deus Ex and such.

I wasn't looking for a FPS, I was looking for something fun to do for a long time. SWG just was to borning with an excessive learning curve that sent me into a new demention of pi**ed off that I could hardly imagine.

Not since CIV III had I been any where close to this frustradedly mad. Not even with MOO3, because I bought that game KNOWNING it was going to suck. I just wanted to see it for my self, and learned a valuable lession, NEVER BUY A GAME ON OPENING DAY.. Unless its DOOM, SE, or Tribes.

You should post how you did what you did Randal, it might make for an interesting read. In the mean time, I have truncated the space that this game took back to the HD and am defraging it now. 2.4 gigs is a lot of space for any ONE game.

narf poit chez BOOM July 31st, 2004 11:09 AM

Re: Thank God For SE IV.
 
2.4 GIGS? Only half-life ever took up more space on my drive, and that was with a bunch of mods. Still, like I said, at least you didn't buy it.

FLX July 31st, 2004 12:46 PM

Re: Thank God For SE IV.
 
SW galaxies tries to be a mmorpg, but it fails, as many other, due the powerplayers that only play to kill critters (or other players) getting cash to buy better weapons so then they can kill more critters. The point of games like that is the roleplay, never log alone. I've been playing in a NWN server for more than a year with the same character, reaching only the 9th level http://forum.shrapnelgames.com/images/icons/icon10.gif , because i knew people that enjoy playing the roles of their characters and not to going hunting every five minutes to rise stats and gold.

The point is: mmorpg like swg are social games, if you play alone they're terrible boring, but if you find people that really roleplay, can be quite addictive. On the other hand are the stat-rising players that screw off any game.

btw, why did you downloaded swg if you were looking for a fps? http://forum.shrapnelgames.com/image...s/rolleyes.gif

Gandalf Parker July 31st, 2004 03:44 PM

Re: Thank God For SE IV.
 
I traveled about the same route. I joined a players group and we ended up with a nice city. I found a niche for myself as kindof an entertainer (doing real songs and jokes, not just the pre-programmed ones) and being a delivery guy betwen our player city and the game-built main city. Oh yeah, I also invented a "surveyers library" with creative use of a sales bot.

Still, at some point (I think I got sick or something) I fell off for awhile. I realized most of my stuff was gone and decided it wasnt worth going back.

All in all its not bad as an ongoing world for a virtual life. I think thats part of the problem that MMORPGs are fighting now. If its exciting, then its not a realistic world. And if its realistic then its not exciting. The word "virtual" means almost as good as. And virtual work, is still work.

Fyron July 31st, 2004 04:51 PM

Re: Thank God For SE IV.
 
Quote:

Originally posted by FLX:
btw, why did you downloaded swg if you were looking for a fps? http://forum.shrapnelgames.com/image...s/rolleyes.gif
<font size="2" face="sans-serif, arial, verdana">He said he wasn't looking for a FPS.

Quote:

I wasn't looking for a FPS,
<font size="2" face="sans-serif, arial, verdana">


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