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-   -   Minster Weapon Loadout (http://forum.shrapnelgames.com/showthread.php?t=12590)

doogsy August 1st, 2004 10:54 AM

Minster Weapon Loadout
 
Hi, I was just wondering is their an option to set which weapons you want your ships ministers to use on the ships it creates, like in SE3 (you could select beam or missile/point defense)
thanks

Atrocities August 1st, 2004 12:01 PM

Re: Minster Weapon Loadout
 
Welcome to the forum.

To answer your question, no. There is no way to set the weapon load out for ministers from in side of the game.

However, you can do it by modding the game. Whole new concept requiring you to mod that races construction, vehicles, research, and maybe one or two other files. Really its easy, just a bit combersome.

doogsy August 1st, 2004 12:13 PM

Re: Minster Weapon Loadout
 
thanks for the reply, could you point me in the direction of the specific files I would have to edit?

Suicide Junkie August 1st, 2004 05:23 PM

Re: Minster Weapon Loadout
 
Well, I'd start by copying the race AI closest to what you want overall.
( Look in se4/pictures/races )
Then change the weapon family numbers listed in the AI_designcreation.txt to whichever ones you want.
(Look up the numbers in components.txt)

Make yourself a custom AI the designs almost what you want, then edit and tweak it to the situation at hand.


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