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Muliplayer
Yea, I think that they only will support the standard PBEM, and PBEM with simultaneous turns played by a host.
I have played tons of SE3 multiplayer games, and yea, sometimes was frustrating try to finish a game... because some people is so lazy to play their turns fast (although, have played some fast games through ICQ). To speed up the multiplayer games, in the old SE3, they did a feature into the setup game (that I hope that they finally include in SE4), to start with some tech, (not all the tech, because it's less interesting). In my opinion (ok, only my opinion), a multiplayer game like MOO2 (turn based), or Pax Imperia 2 (real time), or BOF (turn based with time limits), is not very useful into the SE series. For example: how do you expect to test the enemy ship designs in the combat simulator, if also, you must look the clock? Anyway, would had better for them, included this feature to get a more wide market... |
Re: Muliplayer
So... in addition to PBEM games will it be possible to play peer to peer i.e. 2 real humans and computer AI players. How about net work play with more then 2 people taking turns in order? I know this one is really reaching but... a perpetual Online game, some sort of strange Everquest like thing where players could continually fight for control of the universe would be cool. I remember a similar kind of game back before the net on BBS's. Just rambling now...
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Re: Muliplayer
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