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-   -   Cargo.... (http://forum.shrapnelgames.com/showthread.php?t=14362)

Freyland November 27th, 2000 04:41 AM

Cargo....
 
Okay, probably a really dumb question about cargo, but here goes....

What is it good for? I mean, I understand the "militant" aspects of it (fighters, mines, etc), but what about 'cargo' in the truest definition? From what I see in the manual and my tutorial efforts, resources are automatically sent to your empire pool without transport, including remotely mined resources. Is there another use for 'cargo' that I am not aware of?

Thank you

Jonathan

Tomgs November 27th, 2000 08:27 AM

Re: Cargo....
 
What I use it for the most especially early in the game is to move population around. You lose a lot of population on your homeworld because there is no more room to grow. If you take those excess population and put it on another world eventually when there are enough there they will get bonuses to production. Later on in the game most of my larger transports are moving mines and troops to the front lines but I almost always have some running population from world to world. Especially If I have conquored a world with a population that breathes another atmosphere.

KillerManJaro November 27th, 2000 09:55 AM

Re: Cargo....
 
Population, as stated, to gain production benifits. And troops. Troop transports capture planets intact, and that's good. Too bad the AI doesn't use the ability much...

------------------
KMJ


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