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-   -   Star Fury: Any good for an old SEIV player? (http://forum.shrapnelgames.com/showthread.php?t=16018)

solops December 28th, 2003 09:08 PM

Star Fury: Any good for an old SEIV player?
 
Been playing SEIV for a while. Is this game any good?

Sivran December 28th, 2003 11:02 PM

Re: Star Fury: Any good for an old SEIV player?
 
As you can no doubt tell from the description Starfury's a whole different ball o' wax. http://forum.shrapnelgames.com/images/icons/icon12.gif

I'd say it's good. It has its drawbacks (2D universe anyone?) but nothing show-stopping (again, IMHO). If you liked Elite or any of its descendants (such as Starflight, Privateer, Protostar, etc.) you'll like Starfury. However unlike Elite and Privateer, you can't buy commodities and sell them for a profit on another world. Instead, you take "commerce" missions similar to the Merchant Guild jobs in Privateer.

Fyron December 29th, 2003 12:36 AM

Re: Star Fury: Any good for an old SEIV player?
 
One can't buy commodities in the release Version, anyways... wait for the next patch. http://forum.shrapnelgames.com/images/icons/icon12.gif

solops December 29th, 2003 01:29 AM

Re: Star Fury: Any good for an old SEIV player?
 
Thanks. Sounds like a couple of less than perfect design choices (especially a 2-D universe), no doubt forced by time, space and programming considerations. However, based on the support SEIV got from both Aaron and the community, I bought it :-)

[ December 28, 2003, 23:30: Message edited by: solops ]

Sivran December 30th, 2003 08:54 AM

Re: Star Fury: Any good for an old SEIV player?
 
Quote:

Originally posted by Imperator Fyron:
One can't buy commodities in the release Version, anyways... wait for the next patch. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">Oh? Interesting. http://forum.shrapnelgames.com/images/icons/icon7.gif

Hope you enjoy it solops, despite its shortcomings I played it for hours when I first got it installed, and I still spend a lot of time just fiddling with different component loadouts on my ship


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