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-   -   Events- functioning and not (http://forum.shrapnelgames.com/showthread.php?t=16033)

Phoenix-D January 14th, 2004 11:46 PM

Events- functioning and not
 
I was testing the events the other day and found a bunch of ones that didn't work. Fine..I emailed MM about it. I get a request for a demonstration file, so I go to re-create my work..

..and some of the events I KNOW weren't broken a few days ago don't work. And they give me the same errors as some of the events I thought were broken. If anyone gets a chance, could you try and make an event with
Status Game Date After Date
Status Game Date Before Date
Time Elapsed
or
Player Changes Credits

please? I'm trying to narrow down what's going on here, I think my computer may be the problem rather than SF..

Suicide Junkie January 17th, 2004 04:13 AM

Re: Events- functioning and not
 
Player Changes Credits

</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Event Name := Event General Haynes 1 Finish
Event Group ID := 0
Event Enabled := False
Event Permanent := False
Event Triggered Only On Map :=
Trigger Conditionals := AND
Number of Triggers := 2
Trigger 1 Type := Player Changes Credits
Trigger 2 Type := Status Player Has Credits
Trigger 2 Param 1 := 50000
Number of Results := 2</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

Phoenix-D January 17th, 2004 04:17 AM

Re: Events- functioning and not
 
So why is the player changes credits even in there? That could be why it was crashing, though; I was using it on its own.


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