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-   -   Question about changing races (http://forum.shrapnelgames.com/showthread.php?t=1609)

Jason2 January 26th, 2001 01:23 AM

Question about changing races
 
In the initial set-up, if I load an existing race (like the Eee) and then up their scores to be consistent with a 5000 race point game and then save them back over the original file - will the game be ok as long as my set-up is always at 5000? or will it generate errors?

I would like to make all the races maxed out as I find the games more interesting with high racial attributes and would like the computer races to be at maximum as well.

Jason2

Tomgs January 26th, 2001 07:41 AM

Re: Question about changing races
 
The empires will if you don't use the .emp files randomly be chosen those empires will have the appropriate number of racial picks. The .emp files I don't know about because I always make my own.

The only errors you would get would be if you tried to pick that .emp file for a 2000 or 3000 point game. It will tell you that it is not compatable if you do that.

[This message has been edited by Tomgs (edited 26 January 2001).]

henk brouwer January 26th, 2001 10:47 AM

Re: Question about changing races
 
I discovered a small bug, didn't do much testing but I'm quite sure, when a race is randomly added it doesn't pick the designnames text file that is listed in the
Racename_AI_general.txt but it will pick a random one, races from an emp file or not randomly added don't have this problem, I'm not completely sure if this is a bug or it is intended, but it's quite annoying to find out that the designnames file you've written for your own race is used by 3 other races in the game, who should use other files. I keep getting "this name is already in use" error Messages when designing ships.

pathfinder January 26th, 2001 03:10 PM

Re: Question about changing races
 
ach, Henk, so am I. Rather annoying, eh?


SunDevil January 26th, 2001 05:19 PM

Re: Question about changing races
 
Henk:

I would send this to MM.


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