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-   -   Mod idea: No nebulas or black holes. (http://forum.shrapnelgames.com/showthread.php?t=1614)

Elwood Bluze January 26th, 2001 05:59 PM

Mod idea: No nebulas or black holes.
 
I earlier posted my quadrant and system mod that got rid of moons and black holes. Then I thought to myself: "Too many wasted systems with nebulas. Let's make them productive." So what I did was edit the mid-life quadrant only.

I removed all storms from it and redid the percentages like so:

1) The 3 standard systems 15% each.
2) Destroyed star and asteroid 5% each.
3) Binary 1-3, 10% each and..
4) Binary 4 - Trinary 5% each.

Then i played a medium size game with 3 home worlds to start and hey! it is cool! Every system except the destroyed star and asteroids has useful planets. The AI spreads quickly and builds up it's fleets. And every system is important. I'll upload it if anyone's interested.

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Know what a wish sandwich is? That's two pieces of bread....and you WISH you had some meat!

Tampa_Gamer January 26th, 2001 06:11 PM

Re: Mod idea: No nebulas or black holes.
 
Go ahead and post it. I am the process of testing a number of such "Quadrant Mods" and would like to see which one provides the greatest amount of benefit to the AI while minimizing the amount of changes made (b/c most human players enjoy the variety and greater strategic challenge all the system types offer - its just too bad the AI hasn't a clue).

[This message has been edited by Tampa_Gamer (edited 26 January 2001).]

Elwood Bluze January 26th, 2001 07:20 PM

Re: Mod idea: No nebulas or black holes.
 
I went ahead and posted it. What I've found is that the AI seems to enjoy it quite a bit.
(The bahstads!)

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Know what a wish sandwich is? That's two pieces of bread....and you WISH you had some meat!


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