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-   -   What determines AI state? (http://forum.shrapnelgames.com/showthread.php?t=1615)

Q January 26th, 2001 07:27 PM

What determines AI state?
 
Does anybody know how the AI state, that is used in the AI Construction Vehicles Data File (e.g. Exploration, Infrastructure, Prepare for Attact, Attact, Secure Holdings after Attact ....) are determined? Is it possible to check the AI state of an computer empire after I switched it to human control. I find it very difficult to evaluate any modifications in the AI Construction Vehicles Data File if you don't know in which state the AI is. My Last attempt to modify this file made the computer empire of about 20 colonies to contruct only one single item at a time. Not exactly what I had in mind.
Thank you very much for any help.

Emperor Zodd January 26th, 2001 09:04 PM

Re: What determines AI state?
 
I asked this question before,and no one seems to know.
Maybe Aaron should write a manual called the Modder's guide.
It would answer questions like this.

[This message has been edited by Emperor Zodd (edited 26 January 2001).]

Q January 26th, 2001 10:07 PM

Re: What determines AI state?
 
The modder's guide would be great, but I am afraid, that Aaron has definitely no time left for that. But what's about the beta-testers? They might know the answer.


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