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Startrek: Starfury resurrected!
Ok, first things first. This is not a sick joke or anything like that, this time it's for real! I need to put together a team ASAP, i'll put together a list of jobs and positions that will need to be filled and others that could be used such as Concept and Art for new* ideas.
*such as ships planets and weapons not yet present in the Startrek Universe. But this is a maybe don't get your hopes up, this is only a conVersion not a fantasy. http://forum.shrapnelgames.com/images/icons/icon7.gif For all you doubtful persons out there I pity you, for this is the real deal, this time it's do or die for Startrek: Starfury. I promise you all if we fail this time,(I know we didn't fail Last time I just quit) we fail fighting. Agreed? If you guys want to give it one more go around contact me at Dmart897@yahoo.com, AIM: Fenis523, or reply to this posting, i'll be back on at about 1:00 pm or 2:00 pm tomorrow so get typing!! Daniel Rastellini Startrek: Starfury Founder |
Re: Startrek: Starfury resurrected!
I wish you every bit of luck, I really hope this works out, we need our ST mod, I can gurantee some problems, but Im sure these can be "ignored"
Here is an idea on the fact that some models dont go well wit the movement engine... create new models, orginal ones, just say its in the future (can make up new races to http://forum.shrapnelgames.com/images/icons/icon12.gif ) |
Re: Startrek: Starfury resurrected!
Or try finding ship from the Enterprise serie. The ships in that serie should go nicely with Starfury's movement engine.
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Re: Startrek: Starfury resurrected!
Thanks guys, Im gonna try to get the job listing out today so if anyone sees something they can do feel free to contact me.
Daniel R. |
Re: Startrek: Starfury resurrected!
Thanks guys, Im gonna try to get the job listing out today so if anyone sees something they can do feel free to contact me.
Daniel R. (Sorry didnt mean to posted twice) [ June 10, 2004, 17:00: Message edited by: Utopia321 ] |
Re: Startrek: Starfury resurrected!
I still have my component pics, sound files, and user interface from my abortive Triangle Sector mod. If you want them, they're yours.
EDIT - if you're interested, PM me. [ June 11, 2004, 17:09: Message edited by: General Woundwort ] |
Re: Startrek: Starfury resurrected!
Daniel something in the future sounds interesting. That might be an fun challenge to do.
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Re: Startrek: Starfury resurrected!
I forgot...
All rise the Technical Advisor has posted! http://forum.shrapnelgames.com/images/icons/icon10.gif Thanks for the job Daniel http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Startrek: Starfury resurrected!
Awesome, the modding as begun!! (Insert tweaky techno music here:)) Now for your reading pleasure here is...um oh nevermind. Heres a nice short job list starting with my good friend Iansidious!
Technical Advisor- Patrick McGinness AKA Iansidious Ship Models- Programing- Producer- Lead Design- Daniel Rastellini AKA Utopia321 Story (We need a story badly)- FX(ie. weapons, partical effects ect.)- TREKKIE EXPERT(no more than 3, opinion conflicts http://forum.shrapnelgames.com/images/icons/icon7.gif )- Slot Editor- Sound Editor- Music Editor- Character Designer(Playables, enemies, allies)- File Compilation- Game Design*- (*Ask me about this.) Any suggestions or changes are more than welcome, tell me all about it at Dmart897@yahoo.com [ July 20, 2004, 14:00: Message edited by: Utopia321 ] |
Re: Startrek: Starfury resurrected!
GOOD NEWS!!!! I've been fortunate these past few days and have nearly completed phase one of my mod! (Actually phase one was recruiting but anyway) I have sounds, music, names and the beginnings of a ship listing. If I get some time later ill post a few Ship names to see what you think.
Daniel Rastellini Startrek: Starfury Founder [ June 12, 2004, 17:25: Message edited by: Utopia321 ] |
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