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SF: TPM team looking for staff
For anyone who has been following the progress of "The Peoples Mod" you would notice that while we have good looking ships, they lack textures
So we are looking for anyone who sees themselves as being good at model texturing You will be working with Exan as he is the man who sorts out the models And, if you think you can contribute too the mod in any way, then you are also welcome to join up, we are always looking for new staff to help us If you are interested, then either reply here, post at the Project X Studios site, or email me |
Re: SF: TPM team looking for staff
I would really appreciate the help. Especially my older models look absolutely horrible. I'm improving all the time but I'm still below beginner level.
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Re: SF: TPM team looking for staff
Hi, I just wanted to give a small contribution to TPM with... well I figured out a way to add sort of "Planet Defenses".
As you will see now there are some planet defenses on Earth firing at you when you get near (I made them hostile just for test purposes) and they can't be shot at easily. The trick is to add some satellites near the surface of a planet, so they will be partially protected by "the atmosphere". Anyway u can Mod the game to make them stronger and protect planets in a better way. I thought about this 'cause I found stupid that u can dock to hostile starports without any problem! I don't have a site to upload the example so I'll post it here... http://forum.shrapnelgames.com/image...es/redface.gif Just add this to the end of file "Maps_Terran_Map.txt" in the First SF Campaign, then run a new game and go to Earth. I hope this will be useful in some way :/ ----------------------------------------------------------- Obj Name := Planet Defense Displayed Name := Earth Defense Type := Ship Position := Object Offset Coordinates Offset Name := Planet Earth Offset Radius := 0 Starting X := 0 Starting Y := 2.2 Starting Z := 0 Enemy Class Name := Pirate Satellite B Other Description := Landing Site Name := Landing Distance := 0 Landscape Bitmap Filename := Obj Name := Planet Defense Displayed Name := Earth Defense Type := Ship Position := Object Offset Coordinates Offset Name := Planet Earth Offset Radius := 0 Starting X := 0 Starting Y := -2.2 Starting Z := 0 Enemy Class Name := Pirate Satellite B Other Description := Landing Site Name := Landing Distance := 0 Landscape Bitmap Filename := Obj Name := Planet Defense Displayed Name := Earth Defense Type := Ship Position := Object Offset Coordinates Offset Name := Planet Earth Offset Radius := 0 Starting X := 2.2 Starting Y := 0 Starting Z := 0 Enemy Class Name := Pirate Satellite B Other Description := Landing Site Name := Landing Distance := 0 Landscape Bitmap Filename := Obj Name := Planet Defense Displayed Name := Earth Defense Type := Ship Position := Object Offset Coordinates Offset Name := Planet Earth Offset Radius := 0 Starting X := -2.2 Starting Y := 0 Starting Z := 0 Enemy Class Name := Pirate Satellite B Other Description := Landing Site Name := Landing Distance := 0 Landscape Bitmap Filename := ----------------------------------------------------------- |
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