![]() |
Gold Income Prob? Pffsha
I just got the demo yesterday and played it since Last night for about...10 hours...lol. I am preordering by tmrw. I tried the demo in alot of different configurations and I have never had a prob with gold income, other things perhaps..but gold I always have more then enough...now resources...lol. I love this game though, although I have never even HEARD of the first one and I only got this on some freeware site i was browsing, but I am damn glad I did. I love it.
|
Re: Gold Income Prob? Pffsha
Quote:
It seems that the new economic paradigm places more importance on the God as a directly involved component of early game expansion (because it's harder to raise other forces, but you start with your God for free). |
Re: Gold Income Prob? Pffsha
Maybe people should just start with more money...
|
Re: Gold Income Prob? Pffsha
Quote:
I love this eco system. |
Re: Gold Income Prob? Pffsha
Quote:
Machaka should start with some hoplites, for example; Machaka Warriors and archers really don't mix. More starting funds and/or troops could also reduce the impact of early game solo-conquering gods. |
Re: Gold Income Prob? Pffsha
Quote:
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I agree. It's silly for the standing army of a nation to be roughly what one could recruit in one or two months. Plus, some of the nations starting forces really seem much better than others. Another thought is to tie the size of the opening army to the strength of independents. |
Re: Gold Income Prob? Pffsha
Quote:
|
Re: Gold Income Prob? Pffsha
Quote:
In this light, it would indeed make sense for each nation's initial force to be tied to the strength of indeps. |
Re: Gold Income Prob? Pffsha
Quote:
Just a thought, PvK [ November 04, 2003, 23:06: Message edited by: PvK ] |
Re: Gold Income Prob? Pffsha
Quote:
Don't worry, be happy . . . Keir |
All times are GMT -4. The time now is 11:48 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.