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-   -   Major problem with Bless (http://forum.shrapnelgames.com/showthread.php?t=16802)

Saber Cherry November 20th, 2003 02:07 AM

Major problem with Bless
 
Anyone else notice that blessed independants just aren't quite as fearsome in Dominions 2?

...

I kind of think indies should get the Dominions I bless bonus...

Psitticine November 20th, 2003 04:31 AM

Re: Major problem with Bless
 
I wouldn't think so. After all, they don't have any Pretender from which to draw that divine power. Their blessings should be weak!

PvK November 20th, 2003 05:45 AM

Re: Major problem with Bless
 
Do they get a bonus based on the magic of their best magician, at least? That'd make some sense, though of course it still wouldn't usually be very much.

PvK

Psitticine November 21st, 2003 01:52 AM

Re: Major problem with Bless
 
Well, first off, their best magicians aren't likely to have 4+ power in anything. It's possible, but would be rather rare.

Anyway, though, I don't think that really works either. Magic isn't inherently divine or every mage would have priest power. The divine power is the thing the makes a Pretender God what he/she/it is. It infuses the priests with their abilities and provides the energy behind blessings.

When it comes to a Pretender's magic, there are really two measurements going on: one is the divine nature of the god (the power it can provide via blessings as well as the effects of its dominion) and the other is its ability to directly manipulate magical energy by casting spells. They happen to equal each other at first, which is logical enough, but can easily vary once the god's magical powers strengthen or weaken. This is the logic, as I see it, behind why changes in the magic levels during play do not change the potency of blessings. (Well, that and game-balancing! http://forum.shrapnelgames.com/images/icons/icon10.gif )

So, since having magical power is not inherently the same thing as being a Pretender God, I don't think independent mages should be able to provide blessing power. The "placebo effect" explains the +1 to morale, so I wouldn't say independents get any actual blessing at all, or at least not in the same way the followers of a Pretender God do.

An interesting addition, however, might be to allow the creation of a dispassionate or somehow otherwise limited God of the Independents. (It would have to be limited somehow, or else it would become simply another Pretender, and one that starts with possession of every neutral province to boot.) Possibly some faint vestige of the now "retired" Supreme Being's power could still linger, allowing those still faithful to Big Cheese (emeritus) some form of blessing? Designing that effect would add some player-generated variety to the independents, as well as satisfying both logical arguements and allowing people who prefer the current system to continue undisturbed.

PvK November 21st, 2003 03:22 AM

Re: Major problem with Bless
 
Yes, good point. Perhaps a flag that denotes whether an independent can give blessings, although, as you say, very few would have the magic levels, anyway.

Some of the indeps do seem to be religious, though obviously not towards a current pretender. All of those who have religious units, naturally. I think at least one of the random independent attacks is described as a minor local pretender to godhood and his minions. Then there are the various independant clans who have priests and other religious units. Not all religious power need come from pretenders, just because that's the only way for the player himself to be a religious power. Maybe each independent should get randomized bless levels based on the type of magic their priests have, and/or random blessings.

Not that it's a huge deal, but it seems like it could be a nice colorful touch.

PvK

HJ November 21st, 2003 04:52 AM

Re: Major problem with Bless
 
Quote:

Originally posted by Psitticine:
The "placebo effect" explains the +1 to morale, so I wouldn't say independents get any actual blessing at all, or at least not in the same way the followers of a Pretender God do.

<font size="2" face="sans-serif, arial, verdana">I believe it's +3 to morale for having no special magic path blessing. I thought that this applies to indies as well?

Arralen November 21st, 2003 04:16 PM

Re: Major problem with Bless
 
Actually, as I'm reading this, I vaguely remember seeing some indi blessed units with "Airshield (80%)", and at least one of them wasn't a VAN (those have build-in airshield, haven't they?).

But maybe my memory is faulty, so I'll look out for something like that and try to pin it down ...

SurvivalistMerc November 21st, 2003 04:44 PM

Re: Major problem with Bless
 
From a newb...so please bear with me:

I thought only sacred troops could be blessed. Is that wrong?

Nerfix November 21st, 2003 04:58 PM

Re: Major problem with Bless
 
No.

Only sacred troops can be blessed.


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