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Is AI cheating ?
Is AI cheating ?
knowing things AI shouldn't and acting as such? perhaps I'm not lucky, but well .... AI seems to know where I will be the weakest at the next turn and move consequently as I suppected this I tried to 'save' the game (backup of the directory of the game and replay with different configurations and well ... if there's a weak point he'll always take it .... or perhaps I'm not lucky ... if that's really the case I would like to know to what extent the AI is cheating on each difficulty level [ November 21, 2003, 04:34: Message edited by: Whismerhill ] |
Re: Is AI cheating ?
Scouts?
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Re: Is AI cheating ?
Most game developers setup the AI opponent to know everything at all times.
(example=location of every unit) And most games only make AI opponents more challenging on higher difficulties by just giving it more resources. I've noticed in Dominions_II that any time I take assassins into AI territory there is mysteriously always an army hanging out for whatever territory he is at. And the army is always just strong enough to defeat him and/or his band of sneakers. Yes... I'm sure there are lots of people still waiting for an actual Artificial Intelligence which doesn't have to cheat. It's been done with chess games on the computer... just have to wait for it to be done with our games. |
Re: Is AI cheating ?
scouts is not a viable option as they cannot predict your next move
personnaly I prefer a less strong AI but a little more realistic the fact that it can know your next move is too much powerful... commanders are uncatchable ... unless you have a army sufficient to defeat him in each neighbouring province AND one more to send where he is .... so imagine is he develops flying units .... he could tore your entire empire while you can't do anything about it your armies keep moving in your territory and reconquering it as AI still attacks where there is the least defence and no army of too few ... and well I'm a prefer justice in the world, so if AI is cheating I will too ... but that's too bad |
Re: Is AI cheating ?
and in fact it's not too hard to AT THE VERY LEAST make AI not know your next move:
simply it could take precedent turn data to make his decisions and adding just a little random in that so that AI could 'guess' where your armies are that seems not too complicated and furthermore while calculating data of the previous turn could be saved in a 'previous turn file' Ps: I would like an developper point of view on the subject |
Re: Is AI cheating ?
This is one thing I've noticed. Whenever I try to move in to smash a raider army with a huge army of my own, the computer is no longer there. It annoys the hell out of me.
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Re: Is AI cheating ?
the minimum is two armies to intercept one ...
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Re: Is AI cheating ?
Quote:
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Re: Is AI cheating ?
well,
one of the best cheating AI I ever seen is in 'Empire Earth' able to rebuild itself two times stronger totally while you're whiping him out in his main base and if you put yourself spectator you could see how he generates units out of no ressource ... http://forum.shrapnelgames.com/images/icons/shock.gif but back on Dom2 : someone else opinion ? illwinter ? |
Re: Is AI cheating ?
I am pretty sure the Dom AI doesn't cheat in the Shogun way, it definitely doesn't know _where_ you are moving.
You can easily test this: leave a lightly defended/undefended province next to an AI enemy force & move in from behind your main army...you will likely catch an attacking force. The AI move is simlutaneous to yours, it doesn't have priviledged info on what orders you have given your boys. What I believe it does know is where you are, and thus act acordingly if it sees a big force. |
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