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-   -   More morale modifiers? (http://forum.shrapnelgames.com/showthread.php?t=16858)

Taqwus November 22nd, 2003 07:36 PM

More morale modifiers?
 
Perhaps there should be additional situational morale modifiers. Consider troops faced with a no-retreat do-or-die battle; would they not fight a bit more fervently than usual? Defending the national capital province would also have a similar effect... and in the case of a battle over the defender's /Last/ province, perhaps both sides should get a morale bonus (the attacker too, as they're looking at the possibility of inflicting a final defeat).
I could also see a negative modifier for starting in battle without being assigned to a specific commander, e.g. either because the commander was neutralized during the magical phase or because the unit was part of the province garrison only... but if -1 is the smallest magnitude it'll go that may be a bit harsh.

Saber Cherry November 22nd, 2003 07:52 PM

Re: More morale modifiers?
 
-1 for having no leader, or having your leader killed during combat makes sense to me.

-1 for being more than 2 heat/cold levels away from your preferance makes sense as well.

+1 for your god being present on the battlefield.

I would not mind a new Level-2 holy spell, "Warrior's Blessing", same area (or slightly smaller) as bless, that gave +1 morale to non-sacred units for the duration of the battle. There should be some advantage to having a representative of your God in battle with you. Otherwise, why would modern armies (which do not AFAIK have sacred units http://forum.shrapnelgames.com/images/icons/icon12.gif ) employ chaplains? This also might just be open to some themes or nations - Ceremonial Faith, or Marginon, IF Ulm, Vanheim, for example... though I'd like to see it for all nations.

I'd also like to see additional dominion effects, for all non-mindless units. Perhaps something like this (cumulative):

Dominion......Effect

-1...................-1 MRL
+0..................
+1..................+1 MRL
+2..................
+3..................+1 ATT
+4..................
+5..................+1 STR
+6..................
+7..................
+8..................+1 MRL
+9..................
+10................+1 Reinvigoration

-Cherry

Whismerhill November 22nd, 2003 11:40 PM

Re: More morale modifiers?
 
yeah
both ideas are a great thing

Kristoffer O November 23rd, 2003 01:28 AM

Re: More morale modifiers?
 
Quote:

Originally posted by Saber Cherry:
There should be some advantage to having a representative of your God in battle with you. Otherwise, why would modern armies (which do not AFAIK have sacred units http://forum.shrapnelgames.com/images/icons/icon12.gif ) employ chaplains?

-Cherry

<font size="2" face="sans-serif, arial, verdana">They are employed to cast Sermon of Courage http://forum.shrapnelgames.com/images/icons/icon12.gif

God and temperature are reasonable. Not sure if there is a morale check at leader death. Might be.


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