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-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   World map fixed (http://forum.shrapnelgames.com/showthread.php?t=17023)

Kristoffer O December 10th, 2003 10:10 PM

World map fixed
 
A neighbour has been added and another has been removed.

The world.zip is corrected, but there is also the fixed .map files for you who don't like to download 31 megs again. http://forum.shrapnelgames.com/images/icons/icon12.gif

http://www.illwinter.com/dom2/maps.html

Saber Cherry December 11th, 2003 09:01 AM

Re: World map fixed
 
I think I'll wait until 2.05 is out to download it, but I look forward to a massive multiplayer game on Earth.

...of course... the water nations may have an advantage on an 85% water map... http://forum.shrapnelgames.com/images/icons/icon10.gif

Gandalf Parker December 11th, 2003 03:03 PM

Re: World map fixed
 
Quote:

Originally posted by Saber Cherry:

...of course... the water nations may have an advantage on an 85% water map... http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">Pros and Cons. Looks like they handled it by making the water provinces really huge. So the water nations didnt get more provinces, maybe even less. They can come out in alot of places, but can also be attacked from alot. At least thats how it looks. I havent taken a water nation yet so I can actually see (and shift-N doesnt seem to work)

Endoperez December 11th, 2003 04:15 PM

Re: World map fixed
 
It's not Shift-N anymore. It's now one of the map filters, which are controlled through the numbers. I think neighbours was 7, but I'm not entirely sure.

Gandalf Parker December 11th, 2003 04:28 PM

Re: World map fixed
 
Quote:

Originally posted by Endoperez:
It's not Shift-N anymore. It's now one of the map filters, which are controlled through the numbers. I think neighbours was 7, but I'm not entirely sure.
<font size="2" face="sans-serif, arial, verdana">Heehee. Thanks. One of these days I might stop thinking in Dom1 mode. http://forum.shrapnelgames.com/images/icons/icon7.gif

Daynarr December 11th, 2003 05:42 PM

Re: World map fixed
 
Quote:

Originally posted by Endoperez:
It's not Shift-N anymore. It's now one of the map filters, which are controlled through the numbers. I think neighbours was 7, but I'm not entirely sure.
<font size="2" face="sans-serif, arial, verdana">It's 8.


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