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\'Conquerers of the Sea\' theme for Marignon
Read about this on comp.sys.ibm.pc.games.strategic "The map and mods are for v2.5 (the latter requiring
the 'Conquerers of the Sea' theme for Marignon)" Has anyone heard any additional info or do the devs care to elaborate on the patch http://forum.shrapnelgames.com/images/icons/icon10.gif [ December 11, 2003, 21:25: Message edited by: Aetius ] |
Re: \'Conquerers of the Sea\' theme for Marignon
It's a big secret. If I tell you I'll have to kill you. http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: \'Conquerers of the Sea\' theme for Marignon
It's mentioned as a comment for the world map at Illwinter's site. Special start locations are Abysia at Sahara, blablabla, blablabla, and Marignon at Spain and Brazil! It is also mentioned that you need patch 2.5 before Marignon has all the units they are supposed to have in this map... Conquestadors, anyone?
BTW, Mictlan is somewhere in South/Middle America too, though I can't recall where... |
Re: \'Conquerers of the Sea\' theme for Marignon
there is navigators and master navigators, though I didnt saw references to (the already missed) conquestador (not sure of spelling in english)
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Re: \'Conquerers of the Sea\' theme for Marignon
Muskets and bonuses versus Mictlan, Machaka, and tribal indies=)
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Re: \'Conquerers of the Sea\' theme for Marignon
A national hero called Hernan that can burn his ships (lose sailing skill?) in exchange for a +3 morale boost for his troops!
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Re: \'Conquerers of the Sea\' theme for Marignon
I would like to see muskets in dominions. And dont tell me its not realistic http://forum.shrapnelgames.com/images/icons/icon12.gif
I would especially like to hear the musket noise, then the nifty little fumes, and be joyful in seeing all these barbarians/ermor undead/whatever fall before they reach my melee line http://forum.shrapnelgames.com/images/icons/icon7.gif [ December 12, 2003, 14:30: Message edited by: Pocus ] |
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