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Defensive Spells when enemy is routed ?
Hopefully this gets fixed in the upcoming patch. I couldn't help but notice how spellcasters are casting 'fire_shield' or 'barkskin' when ALL of the enemy troops are retreating. Whether I'm retreating or vise versa. Spellcasters shouldn't be casting these defensive spells if all of the enemy has been routed.
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Re: Defensive Spells when enemy is routed ?
I would hope that they would stop casting at all when EVERY UNIT (not most) is retreating or cast their most accurate or Non-miss (100 Precision) spells at retreating armies. Mages have a spiteful tendancy to fireball/orblightning some of your own troops. Though that could just be them letting out some work frustration.
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Re: Defensive Spells when enemy is routed ?
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The AI could actually count how many enemies will keep on fighting but it'll be more work. And it's not totally realistic - since your mages can't right click their enemies to see if they'll rout. My two cents. |
Re: Defensive Spells when enemy is routed ?
Spellcasters shouldn't be casting defensive spells like 'fire_shield' or 'barkskin' when ALL of the enemy troops are retreating.
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Re: Defensive Spells when enemy is routed ?
The likely cause is that they have no offensive spells that might reach the retreating enemies.l So since they cannot reach the enemies with their spell they cast a defensive spell. Which means that the casting of the defensive spell is inconsequential, the alternative would be them holding instead.
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Re: Defensive Spells when enemy is routed ?
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Re: Defensive Spells when enemy is routed ?
Not necessarily inconsequential -- if they're leading communions or sabbaths, the extra fatigue might be bad for the communion/sabbath slaves.
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Re: Defensive Spells when enemy is routed ?
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